Blub Emporium Version Beta 1U

Blub Emporium

Blub Emporium is an isometric management game where you gather resources from the wild, then build factories to produce things to sell to creatures known as Blubs in your shop. Collect tonnes of unique items, design and decorate your shop, and so much more!

[b][u]Blub Emporium Beta 1U[/u] - [/b] The Mission to the Moon Update! This is the final beta update of the game, and is the largest so far. It has ice cream, missions, many new lunar items, lots of balance and loads more! [b]ITEMS AND RESOURCES:[/b] [list] [*] Added "Concrete Slab" (Factory Tile). [*] Added "Gravestone" (Farm Deco). [*] Added "Spooky Gravestone" (Farm Deco). [*] Added "Dark Boulder" (Debris Type). [*] Added "Cones" (Resource Type). [*] Added "Cone Maker" (Processor). [*] Added "Cone Unprocessor" (Factory Other). [*] Added "Cream" (Resource Type). [*] Added "Cream Separator" (Processor). [*] Added "Cream Unprocessor" (Factory Other). [*] Added "Cherry Hopper" (Hopper). [*] Added "Ice Cream" (Resource Type). [*] Added "Ice Cream Maker" (Processor). [*] Added "Ice Cream Stand" (Shelf). [*] Added "Lunar Siphon" (Farm Special). [*] Added "Lunar Spur" (Plant). [*] Added "Lunar Cultivator" (Farm Special). [*] Added "Mystic Accumulator" (Farm Special). [*] Added "Elegant Table" (Table). [*] Added "Mission Control" (Emporium Special). [*] Added "Deposit Chute" (Emporium Special). [*] Added "Lunar Plating" (Emporium Tile). [*] Added "Lunar Tokens" (Resource Type). [*] Added "Night Market" (Emporium Special). [*] Added "Omni-Processor" (Processor). [*] Added "Lunar Triverter" (Factory Other). [*] Added "Lunar Exporter" (Factory Other). [*] Added "World Globe" (Emporium Deco). [*] Added "Lunar Bar Stack" (Emporium Deco). [*] Added "Gold Bar Stack" (Emporium Deco). [*] Added "Hanging Plant" (Emporium Wall Deco). [*] Added "Solar Panel" (Farm Special). [*] Added "Lunar Panel" (Farm Special). [*] Added "Candles" (Emporium Lighting). [*] Added "Black Candles" (Emporium Lighting). [*] Added "Xenon Tube" (Factory Wall Deco). [/list] [b]VISUAL:[/b] [list] [*] The broken padlock now has a breathing alpha to be more apparent it's not a part of the icon. [*] Some tiles (Mosaic and bubbles currently) now have subtle borders when bordering foreign tile types. [/list] [b]GAMEPLAY/BALANCE:[/b] [list] [*] Added "The Cherries on Top" task track. [*] Added "One Small Bounce" task track. [*] Added "Smooth Sliding" task track. [*] Added "Orbital Trading" task track. [*] Added "Lunar Engineering" task track. [*] Increased drop quantity of spines when demolishing cacti: 3-4 (~3.5) -> 5-7 (~6). [*] Decreased max yield of iron nodes so that they don't linger as long: 10-18 (~14) -> 8-14 (~11). [*] Juicy II now requires half the sugarcane shoots to be planted: 80 -> 40. [*] Significantly decreased value of giant gumballs: 4765 -> 1765. [*] Decreased stack limit of giant gumballs: 9 -> 5. [*] Lunar harvester now fills up 100% of capacity rather than 15% if boost zone is hit. [*] Decreased value of sugarcane shoots: 25 -> 20. [*] Added new emporium review from upon achieving level 20. [*] Dark boulders will now spawn on basalt from mine shafts, which rarely drop gold upon destruction. [*] Increased chance of getting moonstones on lunar dust through a mine shaft: 15% -> 45%. [*] Further decreased Lunar Harvester capacity: 10 -> 5. [*] Decreased value of magic nest: 1200 -> 700. [*] Decreased value of red sand: 65 -> 55. [*] Decreased value of cosmic sand: 130 -> 110. [*] Increased XP gain of boomerangs: 6 -> 9. [*] Increased money gain for boomerangs: 19 -> 20. [*] Basalt now slows dairy wells, magic nests and mine shafts etc. to 0% from 90% speed. [*] Lunar spurs now occasionally spawn on blue sand. [*] Decreased value of multi-harvester: 10000 -> 7500. [*] Decreased value of multi-reaper: 45000 -> 35000. [*] Decreased requirement for Additional Quacks I: 5 -> 3. [*] Increased restock speed for rubber duck box: 2s -> 1.25s. [*] Mega flowers now only stack up to 3 instead of 5, buff is the same if all 3 are placed as 5 did before. [*] Blubs will now stop offering mega flowers once 5 are owned. [*] Slide lock puzzles now reward an additional gold chunk, 7x7 now give 3-4 instead of 2, and others give 2 instead of 1. [*] Completion book now unlocks at level 19 instead of 20 to make way for the night market. [*] Increased value of purple carpet: 10 -> 40. [*] Decreased requirement for Scrumptious II: 75 -> 40. [*] Decreased requirement for Scrumptious III: 80 -> 70. [*] Decreased requirement for Scrumptious IV: 80 -> 70. [*] Decreased requirement for Scrumptious V: 75 -> 40. [*] Increased requirement for Going Coconuts II: 30 -> 40. [*] Decreased value of totem of the night: 1650 -> 1550. [*] Cosmic tables are now only offered early if the player has 50% more than its value. [*] Increased rarity of Triverters: rare -> eminent. [*] Cosmic Correspondence III is now retroactive. [*] Demolish bombs and Debris bombs now have a larger radius when detonated on cosmic lava. [*] Lunar harvesters now drain significantly slower when on cosmic lava. [*] Decreased value of task computer: 3900 -> 2300. [*] Decreased value of completion book: 435 -> 335. [*] Made On a Roll task track unlock at 40 instead of 28 to reflect its difficulty, also increased its money and xp gain. [*] Slightly decreased drain rate of lunar shrine: 35 -> 30. [*] Made natural (level up) Moonstone nodes spawn slightly less level 8 and onwards. [*] Increased value of neon duck: 100 -> 330. [*] Boulders now drop more rocks when demolished. [*] Increased Additional Quacks III monetary reward: 50 -> 100. [*] Increased Booked In IV monetary reward: 125 -> 200. [*] Increased Rock Bottom II monetary reward: 50 -> 100. [*] Increased Going Coconuts II and III monetary reward: 25 -> 75. [*] Increased Going Coconuts VI monetary reward: 75 -> 150. [*] Increased Going Coconuts VI XP reward: 15 -> 25. [*] Increased Going Coconuts VII monetary reward: 25 -> 50. [*] Buy offers for mystic shards now require the player to have at least 20 shards already. [*] Increased value of moonstones for buy offers: 7-13 (~10) -> 9-16 (~12.5). [*] All items can be stored in bulk at the factory if the function bind is held down when an item is stored. [/list] [b]BUGS/TECHNICAL:[/b] [list] [*] Corrected hint for companion spheres II saying nine instead of ten pebble pets. [*] Fixed Triverters occasionally spawning null items if item IDs shifted while an item was stored in one. [*] Fixed sugarcane, dense grass, cotton flowers, and wheat not visually randomising their matured variants. [*] Fixed cosmic soil not having any different affect compared to dirt on crops when it should. [*] Fixed Lunar harvesters staying visually lit if they harvested something right before draining. [*] Corrected black table not showing up as an uncommon item when it should (previously showing as basic). [*] Fixed highlighted text inverting if a highlighted phrase went over a line break in the text block interface. [*] Fixed water wells, dairy wells, magic nests and mine shafts taking a tick to update their ready state when moved. [*] Fixed certain offers being acceptable still even though the button was dark and not enough money was possessed. [/list] [b]MISC:[/b] [list] [*] Added "An Eighth of a Triumph" achievement. [*] Added "Levelling Out" achievement. [*] Added "Tremendous Attainment" achievement. [*] Added hint to Cooler than being cool I to explain how to get ice cubes. [*] Oct 31 Seasonal items are now available for a week leading and following the 28th. [*] Changed description of basalt to describe new purpose. [*] Added Missions completed top and friends leader-boards. [*] Added hint for the planting missions informing players that they must be planted on dirt or cosmic soil. [*] Event reactions no longer show if the associated event task is completed. [*] Updated credits. [*] Added wood demolishing sounds for pine trees, ironbark trees, and wooden fences. [*] Changed "Hush Gold Machines" to be "Hush Auto Machines" to include lunar machines and other automatic resource accumulation methods. [*] Added friends' Emporium value leader-board. [*] Added "Twilight Crescent" to the primary music pool. [*] Primary pool music now cannot repeat the same track that was played two tracks ago. [*] Added splash text: "Mission to the moon!". [*] Added splash text: "No Blub Money Here!". [*] Changed Blub trading prompt to ask for specifically "G. Tokens" to help discern from the new Lunar tokens. [/list]