Blub Emporium Version 1.0.0

Blub Emporium

Blub Emporium is an isometric management game where you gather resources from the wild, then build factories to produce things to sell to creatures known as Blubs in your shop. Collect tonnes of unique items, design and decorate your shop, and so much more!

[b][u]Blub Emporium Version 1.0.0[/u] - [/b]Change Log [b]ITEMS AND RESOURCES:[/b] [list] [*] Added "Rose of Divinity" (Emporium Special). [*] Added "Sunflower" (Farm Deco). [*] Added "???? ?? ????????" (Emporium Special). [*] Added "Big Agriculture Books" (Table). [*] Added "Big Design Books" (Table). [*] Added "Big Science Books" (Table). [*] Added "Butterfly" (Wall Deco). [*] Added "Spectacular Butterfly" (Wall Deco). [*] Added "Hot Tetra-Lamp" (Factory Deco). [*] Added "Ultra Tetra-Lamp" (Factory Deco). [*] Added "Lush Tetra-Lamp" (Factory Deco). [*] Added "Wooden Drawers" (Emporium Deco). [*] Added "Mugs of Tea" (Resource Type). [*] Added "Cup of Tea Table" (Shelf). [*] Added "Boiling Water" (Resource Type). [*] Added "Tea Leaves" (Resource Type). [*] Added "Boiling Water Hopper" (Hopper). [*] Added "Tea Leaf Hopper" (Hopper). [*] Added "Tea Brewer" (Processor). [*] Added "Tea Sapling" (Plant). [*] Added "Puzzle Box Three" (Factory Other). [*] Added "Puzzle Present Three" (Debris). [*] Added "Bread Basket" (Emporium Special). [*] Added "Water Importer" (Hopper). [*] Added "Water Boiler" (Processor). [*] Added "Rich Iron Node" (Debris). [*] Added "Contemporary Checkout" (Checkout). [*] Added "Curving Steel" (Wall Deco). [*] Added "Curving Luxury" (Wall Deco). [*] Added "Curving Elegance" (Wall Deco). [*] Added "Digital Defection" (Emporium Wall). [*] Added "System Failure" (Emporium Wall). [*] Added "Fatal Glitch" (Emporium Wall). [*] Added "Viral Meltdown" (Emporium Wall). [*] Added "Release Cake" (Emporium Deco). [/list] [b]VISUAL:[/b] [list] [*] Dead trees now random placements on their tile. [*] Campfires now emit less light, and lamp posts now more. [*] Added Yellow and white hard hat Blub variants. [*] Added brass/standard goggles Blub variant. [*] Updated the main menu background to reflect the game's new glamourous release state! [/list] [b]UI:[/b] [list] [*] The XP bar now has a buffer, showing how much XP was recently gotten. [*] Puzzle boxes will now prioritise their locked text being how to unlock it rather than stating if another is owned. [*] Task progress alerts now truncate their title so that large task names don't overflow over the edges. [/list] [b]GAMEPLAY/BALANCE:[/b] [list] [*] Added "Final Thorning" task track. [*] Added "This Little Piggy" task track. [*] Added "Incomparable" task track. [*] Added "No Friction" task track. [*] Added "Fair Evens" task track. [*] Added "No Regrets" task track. [*] Added "Lunar Savings" task track. [*] Added "Keep it Rolling!" task track. [*] Added "Like There's No Tomorrow!" task track. [*] Added "Plenty to Spare!" task track. [*] Added "Cup of Capable" task track. [*] Added "Kind of a big deal" task track. [*] Added "Room to Whir" task track. [*] Added "Never Forgotten" task track. [*] Added "Distorted Reflections" task track. [*] Added "The Art of Substitution" task track. [*] Added "Envious of the Sun" task track. [*] Added "Hands-off Approach" task track. [*] Added "Severe Under-Engineering" task track. [*] Significantly decreased sell requirement for rubber duck mastery: 7500 -> 2500. [*] Significantly decreased sell requirement for pebble pet mastery: 7200 -> 2000. [*] Significantly decreased sell requirement for coconut mastery: 8000 -> 3000. [*] Lunar shrines are now filled up to 50% when boost zone is hit, and 15% otherwise (was 15% and 10% respectively). [*] Mini-meteorites are now worth 25% more. [*] Increased sell value of boulder buddies: 14 -> 20. [*] Lava and cosmic lava now allow water wells to ready: 0% -> 50% and 0% -> 60% respectively. [*] Plushies now give more XP for simple missions. [*] Cotton now requires slightly more per level but gives more XP per level for simple missions. [*] Night market items no longer cycle during the day, but cooldowns still elapse. [*] Buying things for sprucing up task track is near perfectly retro-active (doesn't work if default tiles/walls are bought before-hand). [*] Slide-lock now costs at minimum 5 and maximum 100 (was 0-120). [*] Stones are worth slightly more XP in missions, and scale slightly less aggressively. [*] Puzzle boxes are now sellable. [*] Decreased value of magma fountain: 1250 -> 1150. [*] Made it marginally less likely to get offered to buy radiant planks from blubs. [*] Mossy boulders and sandy boulders will now drop fibre and raw iron respectively most of the time. [*] Normal boulders will now rarely drop a boulder buddy. [*] Slightly decreased raw iron and iron bar quantity requirement and increase XP reward per unit for simple missions. [*] Made complex missions net more XP typically. [*] Decreased value of gravel: 15 -> 10. [*] Increased spawn frequency of iron nodes on gravel, red sand and red dirt. [*] Rich iron nodes replace regular iron nodes when spawning on red dirt/sand. [*] Simple missions scale less aggressively in regards to quantity asked for each level (1%/level -> .67%/level) [*] Added simple missions support for the remainder of eligible resources. [*] Balanced many of the values for simple missions. [*] Added Mechanic Mayhem event. [*] Added level 60 emporium review. [*] At least 60% is needed now to receive rewards from the level 20 review. [/list] [b]BUGS/TECHNICAL:[/b] [list] [*] Free wheel spins from task rewards now count towards total spins and rarity drop tallies. [*] Corrected lemon and cherry trees not having unlock alerts when setting enabled. [*] Fixed level 5 review not generating correctly. [*] Fixed solar panels still slowly working when facing south west and it's not light enough. [*] Fixed left borders not showing on walls if the left wall extended past the length of the right wall. [*] Fixed coconut mastery and pebble pet mastery not alerting the player correctly when completed. [*] Keyboard cursor no longer conflicts with new menu page navigation shortcuts. [/list] [b]MISC:[/b] [list] [*] Top leader-boards now show the top 30 players. [*] Added hyphen in "Slide Lock" Blub offer to make it consistent with other mentions of it. [*] Added "Director Pinecone", "General Azimuth" and "Secret Agent Klunk" has rare agent names. [*] Locked puzzle box unlocks no longer state which number unlocks it. [/list]