Blub Emporium V.1.1.2

Blub Emporium

Blub Emporium is an isometric management game where you gather resources from the wild, then build factories to produce things to sell to creatures known as Blubs in your shop. Collect tonnes of unique items, design and decorate your shop, and so much more!

[b][u]Blub Emporium Version 1.1.2[/u] - [/b]Change Log [b]ITEMS AND RESOURCES:[/b] [list] [*] Added "Barrel O' Ducks" (Emporium Special). [*] Added "Ashwood Boarding" (Emporium Tile). [*] Added "Pixie Lights" (Emporium Wall Deco). [*] Added "Closure Sign" (Emporium Special). [/list] [b]VISUAL:[/b] [list] [*] Repositioned fairy lights' light emission to line up a little better. [/list] [b]UI:[/b] [list] [*] XP Buffer no longer shows when at max level. [*] Moving the camera with keyboard binds will now close focus menus. [*] Emporium buff items can now be interacted with to view their buff rate (and respective total rates). [*] Cosmic vases now show the amethysts' total liquidation rates. [*] Lunar orbs now show moonstone count. [*] Bread baskets now show estimated next offer time. [*] Magma Fountains now state if their buff is active. [*] Farm buff items can now be interacted with stating briefly their effect. [/list] [b]GAMEPLAY/BALANCE:[/b] [list] [*] Added "'Cause We Give a Duck" task track. [*] Added "Come on, Out we go!" task track. [*] Bubble duck now gives additional xp and money boosts based on level (extra xp for every 14 levels, and extra money for every 22). [*] Cuboidal rocks now give additional xp and money boosts based on level (extra xp for every 16 levels, and extra money for every 18). [*] Decreased value of cotton cultivator: 4400 -> 4240. [*] Increased xp boost of giant gumballs so that 3 xp can be reached within the stack limit: .15 -> .25. [*] Magma fountain now works up until 50% popularity rather than 35%. [*] Decreased base price of wheel spins: (floor((118+(L*11.5))/5)*5) -> (floor((90+(L*9.7))/5)*5) [*] Decreased chance of claw machine decreasing stock: 33% -> 20%. [*] Significantly Decreased value of multi-harvester: 7500 -> 3495. [*] Changed level requirement of multi-harvester: 40 -> 30. [*] Slightly decreased value of rose of divinity: 5250 -> 5150. [*] Decreased value of task computer: 2300 -> 2160. [*] Increased stock-rate of rose of divinity: 2 for prickle pets, 3 for flowers -> 2-3 for prickle pets, 3-4 for flowers. [*] Increased stock-rate of unconventional nuts: 4 -> 5. [*] Decreased value of white brick wall: 90 -> 75. [*] Decreased value of lumber mill: 9430 -> 9130. [/list] [b]BUGS/TECHNICAL:[/b] [list] [*] Fixed bug where shelves auto-filled when outside of the emporium wouldn't visually reflect their stock count until stock value otherwise changed. [*] Boost-zone streaks no longer carry across files erroneously. [*] Fixed task computer not showing as the correct rarity in the inventory. [/list] [b]MISC:[/b] [list] [*] Added accessibility menu to the settings page, moving keyboard cursor and invert turbo options into it from preferences. [*] Added "Clearer Text" option to accessibility settings, which renders font at a higher resolution for more clarity for some people. [*] Added "Easy Interact" option to accessibility settings to help with people unable/struggling to interact and/or hit boost zones. This feature will automatically hit the boost zone after the interact button is pressed once, at the cost of a slight speed handicap for fairness. [*] Slightly re-worded lunar harvester's description to be more clear of its fuel. [*] Changed liquidated leaderboards to state "Units" rather than "Completed". [*] Re-phrased con in level 60 review from "Not great variety" to "Lacks variety". [*] Updated description of coconut stand to mention the coconuts' eagerness. [/list] NOTE: Buff items placed in 1.1.0 or prior will need to be moved/replaced in order to be interacted with. As always, any feedback or issues you come across, be sure to let me know!