Blub Emporium V.1.1.4

Blub Emporium

Blub Emporium is an isometric management game where you gather resources from the wild, then build factories to produce things to sell to creatures known as Blubs in your shop. Collect tonnes of unique items, design and decorate your shop, and so much more!

[b][u]Blub Emporium Version 1.1.4[/u] - [/b]Change Log [b]ITEMS AND RESOURCES:[/b] [list] [*] Added "Cosmic Piggy" (Emporium Special). [*] Added "Flower Importer" (Hopper). [/list] [b]VISUAL:[/b] [list] [*] Mud chunks now spawn more randomly on its tile to look more natural. [/list] [b]UI:[/b] [list] [*] Added icon indicators that render above all outputting machines when in build mode (can be disabled in UI settings). [*] Added visual guide showing what shelves are reachable and stockable by auto-stocking items. [/list] [b]GAMEPLAY/BALANCE:[/b] [list] [*] Slide-lock puzzles are now half as common if "no friction" has been completed once available. [*] Increased base slide-lock gold chunk reward: 4-5 (7x7) -> 7-9, 3 -> 5 (5x5), 2 -> 4 (4x4). [*] Slide-lock puzzles now reward a multiplier for gold chunks based on level (1-2x depending on level). [*] Further boosted XP scaling of event XP rewards +100%/30 levels -> +100%/25 levels. [*] Increased drop quantity of the coconuts from the interior coconut palm: 1-2 (~1.5) -> 3-5 (~4), boost: +1 -> +2. [*] Increased drop quantity of the cherries from the interior cherry blossom: 2-3 (~2.5) -> 5-7 (~6), boost: +1 -> +2. [*] The deposit chute now improves earlier: 75 -> 50. [*] Increased stone drop quantity of all non-lunar and non-standard rocks: 2-3 (~2.5) -> 3-4 (~3.5). [*] Duck disturbance now offsets base duck requirement for events by 6 levels (effectively lowering the base requirement by ~20). [*] Piggy banks now collect 100% of their capacity when the boost zone is hit, and a quarter otherwise rather than the half and static 100 respectively. [*] Further decreased cooldown from buying things at the night market: 60 seconds -> 30 seconds. [*] Increased total strawberry harvest capacity of strawberry bushes: 60-80 (~70) -> 85-105 (~90). [*] Getting an orange importer offer now requires the discovery of orange juice (was oranges). [*] Mega flowers now get stronger with level (+1 every 40 levels for XP, +1 every 30 for money). [*] Giant gumballs now get slightly stronger with level (+1 every 90 levels for XP, +1 every 80 for money). [*] Decreased base lunar token price of lunar hulls: 18-22 (~20) -> 16-18 (~17). [*] Decreased lunar token scaling of lunar hulls: .02 -> .015. [/list] [b]BUGS/TECHNICAL:[/b] [list] [*] Fixed mud chunks being able to spawn outside of the farm's bounds via water streams placed at the edge, causing crashes (Credit: Ducky). [*] Fixed bug where drying terrain caused by flower sprouters would re-bake terrain visually even when outside of the farm. [/list] [b]MISC:[/b] [list] [*] Added missing bubble duck level up notification. [*] Added options to disable event preparation timers and/or newly catalogued item alerts. [*] Corrected engraved rock not specifying all "nearby" shelves. [/list]