Aquamarine v1.0.8 Patch Notes

[h3]EDIT: A quick fix was made for a bug causing some items on the map to spawn in the wrong place, as well as a couple of visual bugs.[/h3] [b][i]Aquamarine[/i][/b]'s latest patch focuses largely on visual and performance optimizations, along with some changes to the tutorial and overall bug fixes. Full list of patch notes below. [b][u]v1.0.8 Patch Notes[/u][/b] [list] [*] Added functionality to tutorial, allowing the pod to repeat its previous instructions when needed [*] Added ability to use a late game pod upgrade on the final puzzle of the last area [*] Balanced item spawning in certain map sections of the first area [*] Fixed a bug causing softlocks when exiting and reloading the tutorial [*] Fixed a bug causing inconsistent mouse cursor changes during the tutorial [*] Fixed a bug causing the pod scanner to not properly activate or remain persistent across dives [*] Fixed a bug causing some creatures to move onto occupied spaces [*] Fixed a bug causing the pod map menu to not update properly with a certain rare item [*] Fixed a number of visual bugs & inconsistencies [*] Made a number of visual & performance optimizations [/list] As always, there's much more packed into this update, but those are the main bullet points. More coming soon! ๐ŸŒŠ๐Ÿ‘๐ŸŒ [b]- Team Moebial[/b]