Anniversary, Upcoming Patch and "Best Game" Nomination

Colt Canyon

Shoot your way through a hostile canyon full of hidden treasures, weapons, obstacles and all kinds of bloodthirsty scum! Colt Canyon is a stylish pixel art shooter with roguelike elements and real-time combat where you save your kidnapped partner from the ruthless bandits.

Howdy everyone! 2021 is an exciting year for Colt Canyon. Today we are celebrating not only one year of Colt Canyon but also a nomination for [b]Best Game[/b] in the [url=https://www.yoyogames.com/en/blog/gamemaker-awards-2021-vote-now]GameMaker Awards 2021[/url]. I am feeling honored and excited that Colt Canyon is getting some more recognition. Maybe some of you already feared that it might be getting quieter around Colt Canyon but the opposite is the case. Colt Canyon reached a lot of new players in the last months with many still playing today. This is great to see and seriously boosts my motivation! Who am *I*? My name is Jonathan and I am the developer of Colt Canyon. Yes, this game is to large parts a one-man project, so please keep that in mind when asking for new content, updates and support. That is also why it's been a while since the last update. But now I am back and I got exciting news to share with you. [b]Update 1.1[/b], possibly the biggest update yet, will be coming next month (probably). Unlike with previous updates though I am not going to share all the details in advance and will not make unstable versions available on steam the moment I have them ready, not just to keep you excited but also simply because there is still a bunch of work to do and I don't want to waste my time compiling and making iterations ready for steam etc. when I could use the time to work on actual content. Still, to celebrate one year of Colt Canyon and to give all of you a taste of what is coming I prepared this sneak peek of two of the bigger changes coming with Update 1.1! [h2]Melee Overhaul![/h2] [img]{STEAM_CLAN_IMAGE}/34329775/b89118c46f544452ec7f142e08971e0dedeb7f03.gif[/img] We will finally get that long requested advanced melee combat. The first thing everyone who picks up a throwable weapon asks is whether it will deal more melee damage. So far the question has always been no. But no more! Finally, all weapons will get proper melee stats. And not just damage, but even stuff like cooldown and even the amount of targets that can be hit at once. This will give you a lot more options and will hopefully be a lot of fun! [h2]Active Reloading![/h2] [img]{STEAM_CLAN_IMAGE}/34329775/8664b4411470c388ff4d324af06eb4f2fe3ba364.gif[/img] This feature might've not been requested that much, but it is something that just made sense. Colt Canyon was always a reloading-heavy game, so it makes sense that the reload system gets a bit more love. Will it completely change the game? No. Existing weapon reload times will not get major changes. But it will raise the skill ceiling once more and without making things harder for new players it will allow skilled players to get that edge they need to conquer the canyon even faster and deeper. It might also help buff some weapons that might've not been in the spotlight until now. [h2]Tons of other new or improved features![/h2] And of course a whole bunch of bug fixes, QoL features, new content and tweaks that everyone can look forward to. This is just a glimpse of the upcoming patch. The actual changelog will probably be too long for a blog post. Good thing the Colt Canyon Wiki has a [url=https://coltcanyon.fandom.com/wiki/Changelog]changelog[/url] page now! (Don't worry, I will also post it here) But anyway, stay tuned for the update, and please make sure to vote for Colt Canyon as Best Game Maker Game 2021. Edit 20th July 2021: We actually freaking [url=https://www.yoyogames.com/en/blog/winners-gamemaker-awards-2021]won the award[/url]! Massive thanks to everyone who made this possible. This is incredible! Edit 1st September 2021: As you can see the release of 1.1 takes longer than expected. But for all steam players I have great news: You can already play the update on the unstable beta branch. Please share your feedback and bugreports on our discord server and after some more tweaking and balancing the update will go live on all platforms as soon as possible.