Achievements and Music Update

Master Bladesmith

This unique RPG blends VR action and progression. Mine materials, buy equipment, build your arsenal by crafting more and more powerful blades. Battle in the Time Chamber to test your creations as you progress through levels, and build your character as you upgrade your equipment.

[url={STEAM_CLAN_IMAGE}/36307142/857b085bb4258b4b2632c885d7a3e8c7ea79b3c6.png][img]{STEAM_CLAN_IMAGE}/36307142/06b6a56ae1ba00267b4edd5f2720b1907ab377db.png[/img][/url] The game now has a full achievement set for players to unlock! [img]{STEAM_CLAN_IMAGE}/36307142/c705750ae32e8de7e9460092de0a2ad1a2d209fe.jpg[/img] Battle music theme has been extended ! [img]{STEAM_CLAN_IMAGE}/36307142/7e1203dc1a60fdb5be16512d866b7849742560d8.jpg[/img] [url={STEAM_CLAN_IMAGE}/36307142/a7eb99c47d400723933178b4fbb5ed5c6b88e749.png][img]{STEAM_CLAN_IMAGE}/36307142/5191fb80eef2cc6df3988cc37a6d1c4350ebef3d.png[/img][/url] Alot of the following have been hotfixed over the last week, but some have been added in todays update: - Adjusted the Oculus controllers 10° forward to allow a more natural swing - Adjusted the Vive controllers 15° forward to allow a more natural swing - Adjusted the Windows Mixed controllers 15° forward to allow a more natural swing - Bug where players can get stuck in level transition is likely fixed, if its still happening it will now throw an assert for future diagnosis - Ore produced by the mine will only stack with closeby stacks now - Ladle ore drip revamp, drips are more natural looking and wont fall through the table - Battle optimizations for better frame rate in higher tier levels - Back wall of level 180 fix - Back wall of level 290 fix - Ore will no longer invert their meshes on melt - The battle arena will no longer have a half dithered wall to the sky (rare bug) - level 1- 15 Heuristic handicap to ease players into the game - Any missing book images should show now - Weapons will no longer dissapper if placed on pedestal surfaces - If exited after battle reward on last save, rewards will automatically go into backpack instead of lerping into bag on next play - Crafted items will no longer stick to the hammer and get pushed away in some cases - Bow will now correctly show on equipment stand - Can no longer place a lathe wood on top of another existing one - In Bow levels arrow will lerp to your hands on bowstring grab now - Potions will hide in battle to avoid misgrabs, they will open if looking down (assosiated animation will represent this) - Bone has a better audio association now - Stat board will no longer get elements half spun - Swords will have more appropriate sell values (can't farm wood handles for money anymore) - Coal stacks will now overflow past 60 correctly in bag