A turn-based roguelike combining city-building and deckbuilding. Build thriving towns as you forge a path towards the eclipse. Strategically produce resources to appease the gods and unleash their divine wrath upon your enemies.
Hey,
Smaller update for the demo is here!
What's new:
[list]
[*] New relic - Extra Grain - At the start of each fight gain 1 extra day for every 5 cards in your deck. Great way to get extra turns by having a bigger deck.
[*] New relic - Knitting kit - Whenever you play 4 cards a turn draw an additional card next turn. Support for the lower costs cards and a great combo if you increased your max energy.
[*] Added a feedback form in the end of each run, for you to share your thoughts.
[*] Visual improvements and bug fixes.
[/list]
I will be starting closed testing of the other two characters soon, so if you want to participate in it please join here: [url=https://subscribepage.io/YjbvQV]Email subscription[/url]
Again as always, thank you all who report the bugs and talk about improving the game.
Have fun playing
Emilijus