2.2.8 Update - Small Visual and UI Changes

Since I needed to make better screenshots and trailer, to reflect how the game looks now (in preparation for the Kickstarter campaign), I decided to make a few more visual adjustments to make the game a little more appealing. With that, a few balance changes. [b]Misc:[/b] [list] [*] Fifteen's attack boost when having "All for One" Blessing decreased to x3. [*] Made a better death fade out animation for enemies and player. [*] Combo colors have been changed. Now they start from a light gray at zero, going through shades of yellow, orange and red. I don't think players were basing their combo choices on the color they're seeing, and having such different and contrasting colors may have been a source of confusion for some players. [*] Various UI small changes. [/list] [b]Enemies:[/b] [list] [*] Pond's Monarch now drops only one of its two special cards, at random. [/list]