2.2.6 Update - Visual Improvements and Better Late Game

Novus Orbis

A combo-based deckbuilding roguelike through a space-time loop: collect cards, receive blessings, add pets to your party, and grow stronger. Chain together cards in the right order for max power, and act before the enemy does. Build synergistic decks, find many secrets, and make BIG numbers!

No new cards this time! I decided that for the sake of the game looking more professionally done, having the hand in a fan shape would be a better choice. That took me basically one week. Other than that, I made some slight visual improvements, and added a few variables to the end game to make it more interesting. I may need to power up The Maker even more to reflect that. [b]Enemies:[/b] [list] [*] The Maker's mupliple attack now deals more damage and has one more hit. [/list] [b]Misc:[/b] [list] [*] Added some new outcomes if you beat certain enemies before level 4. [*] Made damage numbers slightly bigger and slower to disappear. [*] Made the camera shake a little more when attacking. [*] Made all attack and power up/down and heal effects snappier. [*] Made the hand into a more natural, fanning shape. [/list]