Shoot, stab, burn, poison, tear, vaporise, or crush ragdolls in a large open space.
[img]{STEAM_CLAN_IMAGE}/35398057/7842aaf1b440f9e51dd6cd56adccf350dbb57dda.png[/img]
[h2]1.22.3 - 2 December 2021[/h2]
[h2]Added[/h2]
[list]
[*]Accelerator energy weapon
[*]Archelix Caster energy weapon
[*]Plastic explosive
[*]Liquid.GetAll()
[*]The inspection display now shows if the entity has punctured lungs
[*]Punctured lungs cause pain
[*]SimpleLightingEmitterBehaviour.Instance.Emit
[*]A few new minor Steam achievements
[*]A warning that appears whenever the maximum activation signal limit is reached
[*]You can press escape to stop resizing
[/list]
[h2]Changed[/h2]
[list]
[*]Lowered likelihood of punctured lungs
[*]Minor change to sniper rifle SFX
[*]Bullet wounds can fully heal if properly treated
[*]Internal bleeding will heal faster
[*]Gave the immobility field a little more health
[*]Decreased required temperature for organisms to start shivering
[*]Liquid effect intensity is now often based on the concentration of the liquid inside the container
[/list]
[h2]Fixed[/h2]
[list]
[*]Incorrect ceiling turret aiming
[*]Minor memory leaks (minor as in "minor catastrophe")
[*]Minor performance improvements
[*]Flamethrower issues
[*]Key rebinding issue when trying to bind to "escape"
[*]Strange problems setting the contents of multiple text displays/radios/hologram displays at once
[*]"Previous texture" not always working
[*]DRAG SELECTED
[*]DRAG SELECTED
[*]DRAG SELECTED
[/list]