[list]
[*] Custom on-screen inputs of buttons and switches, which can be selected from within the Control Block
[*] Improved multiplayer vehicle sync reliability in spawning and position updates. Position updates should now also look a lot smoother for people with weaker internet connections
[*] Improved Conquest max vehicle size check to be both more accurate and performant
[*] Limit on the amount of Docks that can be launched in Conquest to prevent lagnukers
[*] ‘Push To Toggle’ logic block
[*] Editor hotbar and market listings correctly show block amounts that previously didn’t fit in the textbox, capped to 1 million
[*] Removed the useless ‘delete vehicle’ button from vehicle elements in the station launch list
[*] Some UI changes
[*] Patched lasers being able to fire in between connected blocks
[/list]