1.2.9

First Day

It's the first day of the rest of your life

[h3] What's new? [/h3] [list] [*] Added two new skills! 1. Block of melee damage. 2. Dodge attacks. [img]{STEAM_CLAN_IMAGE}/35068425/b2826575ebbb014308af5574c05b1ac1eb6e20d7.png[/img] [*] Added display of statistics: attack range, chance to dodge an attack and chance to block a strike. [img]{STEAM_CLAN_IMAGE}/35068425/063b505f105356cf56056371c57aef9194688309.png[/img] [*] Most buildings now have 10 upgrade levels. (at the moment, not all of them visually change) [*] Now buildings and their improvements depend on the level of the camp. [*] New building "Fence" (has visual improvements of 9 levels) [img]{STEAM_CLAN_IMAGE}/35068425/7779edcff6069b0c78bb550a983a7e95a07c530a.png[/img] [*] Added visual improvements for the camp. (5 levels) [img]{STEAM_CLAN_IMAGE}/35068425/58aeb0f24c2668f5ae96916008f811673cd1cf2b.png[/img] [*] Added visual improvements for the hut. (1 level) [*] Added cost display for building improvement. [img]{STEAM_CLAN_IMAGE}/35068425/7883544d0ceec94ac6c060b0445abdcb3b00bd64.png[/img] [*] Balanced the cost of improving buildings. [*] Improvement speed of buildings has been increased. [*] The limb injury system has been improved. [*] Variety of effects of blood on the ground. [img]{STEAM_CLAN_IMAGE}/35068425/c3eaf7d6317c22d861fe392d636f6d1504dcc0db.png[/img] [*] Bugs have been fixed. [/list]