1.2.9

[list] [*] Minimap rework: Station interior layouts are now displayed instead of a generic icon [*] The collision damage formula has been completely reworked to inflict more damage to the vehicle with the higher speed, discouraging low-effort griefing with ‘rammers’ [*] Collision damage will no longer completely hault vehicles, so initially unexposed blocks can now also be damaged if the crash has enough speed [*] Reports now only include screenshots if the selected reason is not chat-related [*] Halfed the range after which sound effect volume will start to falloff and eventually no longer be audible for being ‘too far away’ [*] Made station and radio TTS announcements more easily audible with louder clearer voices, and less static/reverb/distortion sound [*] Slight improvements to the way chat messages are displayed in-game regarding consistency [*] Increased cut-off character limit for Discord messages in in-game chat [*] Increased max amount of messages that will fit in-game before older ones are removed [*] Discord messages in in-game chat now include certain roles if the sender has any [*] Placed blocks now spawn in the center of the position of placement, where previously wedges and smooth corners would spawn at the pivot [*] Custom input tab button in-game is now hidden when the current vehicle has no custom inputs [*] Moved the chat filters server-side to also filter incoming Discord messages and have a larger vocabulary of profanity [*] Various small UI tweaks [*] Fixed placing slab wedges causing nearby blocks to be erased [*] Fixed non-color roles being white instead of the default color [*] Fixed map and the ability to rift sometimes being available in sandbox [*] Fixed station and radio announcements sometimes prompting a visible loading screen instead of loading in the background [*] Fixed radio announcement static not being affected by the sound effects volume setting [*] Fixed UI alignment error in report panel [*] Fixed smooth corner 1x4 having an incorrect hotbar icon [*] Fixed minor discrepancies in the wall colliders of Alpha Central [/list]