1.2.8

First Day

It's the first day of the rest of your life

[h3] IMPORTANT! After downloading the update, errors are possible in old saves! To avoid errors, you should clean the game worlds separately or reset all game progress in the settings menu! [/h3] [b] What's new?! [/b] [list] [*] Reconsideration of the starting location, now the desert looks different, and a city will appear in the place of the old one in the future. [*] Added mechanics of damage to limbs for characters. [img]{STEAM_CLAN_IMAGE}/35068425/73fa266dd7b3fa03752e11bd237ca50addd9a757.png[/img] [*] Added a new item "Bestiary" (opens with "N") [img]{STEAM_CLAN_IMAGE}/35068425/ff6c68f095f2deb5495e8f3c80e1bd03751f0294.png[/img] [*] Added new building "Light generator" [img]{STEAM_CLAN_IMAGE}/35068425/c064643ba6fb12263c3d4b487d6ef294a86fd535.png[/img] [*] Now you can get temporary boosts in daily crates! [*] Added chromatic aberration setting. [img]{STEAM_CLAN_IMAGE}/35068425/3fe4d52753c39c9d1dfaf749ef7dfeec3a888694.png[/img] [*] Now the bodies of enemies decompose over time and turn into biomass (be careful, creatures will fight for it!) [*] Added a state for searching for biomass and a corresponding hotkey. [*] Improved movement on the global map, now resources are consumed during the campaign! [*] Balance of prices for buildings and their improvements. [*] Balance the chance to meet new survivors. [*] Fixed a bug with dismemberment of zombies. [*] The pools of blood have been changed. [*] Now some enemies retreat with a small number of lives. [*] Now survivors equip weapons after finishing work if they had one. [*] Added animations for mobs without limbs. [*] Added animation for stunned characters. [*] Correction of sounds for cannibals. [*] Added sounds of working in the hut and toilet. [*] The amount of electricity produced by generators has been changed. [*] The error with the selection of units on different screen sizes has been fixed. [*] The bug with the tower has been fixed. [*] Optimization of loading. [/list]