[h3] IMPORTANT!
After downloading the update, errors are possible in old saves! To avoid errors, you should clean the game worlds separately or reset all game progress in the settings menu! [/h3]
[b] What's new?! [/b]
[list]
[*] Reconsideration of the starting location, now the desert looks different, and a city will appear in the place of the old one in the future.
[*] Added mechanics of damage to limbs for characters.
[img]{STEAM_CLAN_IMAGE}/35068425/73fa266dd7b3fa03752e11bd237ca50addd9a757.png[/img]
[*] Added a new item "Bestiary" (opens with "N")
[img]{STEAM_CLAN_IMAGE}/35068425/ff6c68f095f2deb5495e8f3c80e1bd03751f0294.png[/img]
[*] Added new building "Light generator"
[img]{STEAM_CLAN_IMAGE}/35068425/c064643ba6fb12263c3d4b487d6ef294a86fd535.png[/img]
[*] Now you can get temporary boosts in daily crates!
[*] Added chromatic aberration setting.
[img]{STEAM_CLAN_IMAGE}/35068425/3fe4d52753c39c9d1dfaf749ef7dfeec3a888694.png[/img]
[*] Now the bodies of enemies decompose over time and turn into biomass (be careful, creatures will fight for it!)
[*] Added a state for searching for biomass and a corresponding hotkey.
[*] Improved movement on the global map, now resources are consumed during the campaign!
[*] Balance of prices for buildings and their improvements.
[*] Balance the chance to meet new survivors.
[*] Fixed a bug with dismemberment of zombies.
[*] The pools of blood have been changed.
[*] Now some enemies retreat with a small number of lives.
[*] Now survivors equip weapons after finishing work if they had one.
[*] Added animations for mobs without limbs.
[*] Added animation for stunned characters.
[*] Correction of sounds for cannibals.
[*] Added sounds of working in the hut and toilet.
[*] The amount of electricity produced by generators has been changed.
[*] The error with the selection of units on different screen sizes has been fixed.
[*] The bug with the tower has been fixed.
[*] Optimization of loading.
[/list]