1.2.6

First Day

It's the first day of the rest of your life

[h3] What's new? [/h3] [list] [*] New weapon "Self-made Assault Rifle"! [img]{STEAM_CLAN_IMAGE}/35068425/8db1295ec9264ea76a870cfe0003e781f919951b.png[/img] [*] New headgear "Headset"! [img]{STEAM_CLAN_IMAGE}/35068425/b5d4559563c43304a6ceeb035919fd7976837531.png[/img] [*] New building "Toilet"! [img]{STEAM_CLAN_IMAGE}/35068425/893a8c7b0d3c15b85636a7e5e7f399c446e69f67.png[/img] [*] New toilet need! [*] Changed storage capacity. [*] 5 new levels of improvement for the warehouse and tank! [img]{STEAM_CLAN_IMAGE}/35068425/280164ceea58c8a11e637528a92d72ae1a833292.png[/img] [*] Now survivors exchange experience when communicating! [*] Added display of information on equipped items. [*] Now the building's information window displays the number of its health. [*] Added a camera icon on the minimap. [*] Cannibals can now appear in the desert with a 1% chance! [*] Improvement of the cursor and its icons. [*] Added output of warnings about the needs of survivors to the log. [*] Now, by clicking on some events in the log, it transfers the event to the source. [*] Automatic healing, communication and going to the toilet if the survivor is not busy with anything. [*] Fixed a bug due to which the survivor did not collect the cacti grown by the reactor when the task of finding water is active. [*] Fixed a bug due to which the survivor did not look for buildings for the required improvements when the builder task is active. [*] Fixed a bug due to which the survivor could not move after leaving their hut. [*] Fixed the maximum speed of camera movement (individually configured in the game menu) [img]{STEAM_CLAN_IMAGE}/35068425/ae4741a987d302c369c6241d24bdb6a0863c72bd.png[/img] [*] Change the information display in the settings menu. [/list]