Outlaws of the Old West is a massively multiplayer survival MMO with a huge world, thousands of items and a modular building system. Survive the wild, build your own homestead, defeat villainous bandits and work with others to tame the Wild West.
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Howdy Outlaws!
Today is patch day! Thanks for all of your patience! Due to circumstances, we are pushing the patch live right now. As noted, all Official Servers have been wiped in order to successfully implement BattlEye. We apologize for the late patch notes, as the team was working on making sure the changes were good to go until the very end.
With the patch and introduction of BattlEye, we are also putting Outlaws of the Old West on Sale for 50% off for a limited time! This is our biggest discount yet, so now is definitely the time to move out West if you haven't yet!
Hope everyone is staying safe during these times!
View the changelog here:
[list]
[*] [b]Added Battleye anti-cheat system[/b]
[*] Removed prefab buildings (except train station). These will return at a later date as a beginner town on the map like we originally intended.
[*] Added no clip mode for Admins
[*] Added ini config option to disable support check when building (currently not working in single player)
[*] Adjusted collision on larger rocks
[*] fixed distance rocks that were showing up as ghost rocks
[*] Adjusted horse slope animations to better follow the capsule
[*] Re-enabled mesh collision when animals or players die (to prevent clipping issues)
[*] Removed reference to branches (an unused resource)
[*] Adjusted position of brick steps so they line up better with other building kits
[*] Removed (bugged) chicken coop from traveling vendor
[*] Fixed collision on furnace
[*] Fixed brick stairs being able to build past stack limit
[*] Removed extra bigfoot spawns
[*] Limited mail message attachment slots to 1
[*] fixed bottles on Target Practice Tier 1 from not showing up after game restart
[*] Fixed admin ban commands
[*] Lowered player supply shop storage size
[*] Made player supply shop destructible
[*] Limited the number of guards each player can hire
[*] Added a limit to the number of train stations each person can purchase (to prevent spamming)
[*] Fixed crafting taking in cue when there's a full space
[*] Added a name check when creating a character (so players can't make a character with the same name as someone who's already on the server)
[*] Adjusted gather rates on Hackberry trees
[*] Potential fix for decorative items disappearing
[*] Added destroy radial on train stations
[*] Added owner name to train stations
[/list]
Note: The command for disabling building support is: DisableBuildSupport=1 by default it's 0, but setting it to 1 will disable the support requirement for building. This is currently not working in single player, we're digging deeper to find out why but we didn't want to delay this update for that. A fix will be on the way.