[b]Note: this version is incompatible with saves from previous versions![/b]
[list]
[*]Reworked view animations:
- Update all weapon recoil animations
- Adjusted weapon movement sway animation
- Improved weapon knockback animation
- Reworked screenshake "physics"
- Screenshake now affects HUD instead of camera
- Remastered all screenshake sources
[*]Weapon slots reworked:
- Can no longer be purchased with credits
- Now instead uses 'weapon slot' points
- Weapon slot points can be found as pickups in levels
- Increased max weapon slots 3 -> 4
[*]Bubblebomb is now proximity fused (projectile will detonate when close to enemies)
[*]Pillgar now disarms and destroys mines on impact (kills mines without detonating them)
[*]Enemies now always drop max number of pickups when pillaged
[*]Adjusted Kraken, Autopulser and Multipine impact FX for better visibility
[*]Improved graphics for HUD lock indicators
[*]Improved enemy spawning FX
[*]Increased Mega Mine Layer pickup drop count
[*]Reduced health of all Chamo enemies
[*]Enemies health scaling now also reduces knockback they receive from damage
[*]Removed Halloween main menu decorations
[*]Restructured start/load/join game menu
[*]Fixed weapon wheel being able to stay open during dropship sequences
[/list]