0.9.9g1 changelist (beta branch only)

[b]Note: this version is incompatible with saves from previous versions![/b] [list] [*]Reworked view animations: - Update all weapon recoil animations - Adjusted weapon movement sway animation - Improved weapon knockback animation - Reworked screenshake "physics" - Screenshake now affects HUD instead of camera - Remastered all screenshake sources [*]Weapon slots reworked: - Can no longer be purchased with credits - Now instead uses 'weapon slot' points - Weapon slot points can be found as pickups in levels - Increased max weapon slots 3 -> 4 [*]Bubblebomb is now proximity fused (projectile will detonate when close to enemies) [*]Pillgar now disarms and destroys mines on impact (kills mines without detonating them) [*]Enemies now always drop max number of pickups when pillaged [*]Adjusted Kraken, Autopulser and Multipine impact FX for better visibility [*]Improved graphics for HUD lock indicators [*]Improved enemy spawning FX [*]Increased Mega Mine Layer pickup drop count [*]Reduced health of all Chamo enemies [*]Enemies health scaling now also reduces knockback they receive from damage [*]Removed Halloween main menu decorations [*]Restructured start/load/join game menu [*]Fixed weapon wheel being able to stay open during dropship sequences [/list]