Changelog since last release:
- added wetness maps feature: grass and objects can become wet when they get under the ocean water or if rain falls on them
- added buoyancy physics for ocean
- visual improvements for ocean and water mesh: extinction and light scattering
- visual improvement for the rain effect
- made shadow maps nicer looking
- Editor: multiselection edit added for many things, snap to surface when moving objects, other improvements
[previewyoutube=moj6Cf2UuPQ;full][/previewyoutube]