0.71.422

Wicked Engine

3D engine with modern graphics

Changelog since last release: - DX12, Vulkan resource aliasing, GPU memory usage improvements - parallax occlusion mapping is now supported for decals - added Screen Space Global Illumination (SSGI) - added trail renderer - loading screen and async loading tasks can be set up from Lua scripts - PaintIntoTexture can be done from Lua scripts - Editor: - improved terrain customization: props, materials - added content browser window - other fixes and improvements [previewyoutube=6RT427jc9s4;leftthumb][/previewyoutube]