0.71.446

Wicked Engine

3D engine with modern graphics

Changelog since last release: - volumetric light quality and performance improvements - path finding: added search for cover query - terrain: unlimited virtual texture layers, object-terrain blending - surfel GI: quality improvements, block compression - DDGI: faster dynamic lighting changes, voxel grid can be used for probe correction, block compression, performance improvements - ray traced shadows: switched back to half resolution to have better performance, but with better upsampling to retain quality - ray traced ambient occlusion: upsampling quality improvement - screen space shadows: quality improvements - Archive: added support for embedded thumbnail image - Editor updates: - paint tool: redirect alpha mode (redirect red channel paint into alpha channel) - paint tool: terrain material painting - Content Browser will now list the recently used folders - Content Browser will now display thumbnail image for wiscene files - FBX model importer