Tactical card battles and narrative RPG exploration in a world of monsters and anomalies. As one of the last remnants of humanity, trapped in the Zone, it's your turn to become a Stalker and walk where others fear to tread.
We're one month on from the EA release, and it's been a hell of a time! Trying to catch up on all the things I put off while crunching for the launch.
That's the reason why this update is mostly fixes rather than new content. However, expect new stuff in the next update!
Changes:
[list]
[*] Fixed an error with some fog not displaying properly
[*] Fixed error with repeating train yard story encounter
[*] Tweaked train yard story ending 3
[*] Fixed issue with choice buttons showing too soon
[*] Fixed combat loss not working correctly in some cases
[*] Added sanity check for combat loss due to damage over time
[/list]