0.10.0 Bows, Orbs, and Directional Explosions

Nurose

Build spells using a unique visual spell programming system. Create shields, mines, totems, anti-missiles, decoys, or anything else you can come up with. Challenge others to online duels where you fight with your custom spells.

[img]{STEAM_CLAN_IMAGE}/39928699/b803507d39dc283a97923e1964f6b666a7a4c907.png[/img] Added a bow wand and a directional explosion glyph. Made a bunch of balance changes and fixed multiple game breaking matchmaking bugs. Orbs are back with slightly different behavior. This update was a bit rushed and may have some noticeable balance issues, but I wanted to release the matchmaking fixes as soon as possible. Patches will be released in the coming weeks to address any balance issues. [h2]Added:[/h2] [list] [*] Added Bow wand. [*] Added directional explosion glyph. [*] Added back Orb wand with slightly different behavior. Orbs are slower, have no collision damage, but have increased explosion impact. [/list] [h2]Changes:[/h2] [list] [*] Redid the physics drag calculations, removing the hard limit on movement speed. [*] Changed how direction offset glyphs function. Instead of instantly turning to the desired rotation, they now turn like normal direction glyphs. [/list] [h2]Bug fixes:[/h2] [list] [*] Fixed a small issue with direction glyph calculations. [*] Fixed homing glyph direction calculation issue. [*] Fixed audio-related crashes that mostly occurred with the electricity element (for real this time). [*] Fixed grow/shrink glyph size calculation issue. [*] Fixed an issue with the settings window crashing the game when the window size setting was set larger than the current monitor size. [*] Fixed some issues related to matchmaking. Not sure if all issues are fixed, but crashes should be less frequent now. [/list]