Build spells using a unique visual spell programming system. Create shields, mines, totems, anti-missiles, decoys, or anything else you can come up with. Challenge others to online duels where you fight with your custom spells.
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Added a bow wand and a directional explosion glyph. Made a bunch of balance changes and fixed multiple game breaking matchmaking bugs. Orbs are back with slightly different behavior. This update was a bit rushed and may have some noticeable balance issues, but I wanted to release the matchmaking fixes as soon as possible. Patches will be released in the coming weeks to address any balance issues.
[h2]Added:[/h2]
[list]
[*] Added Bow wand.
[*] Added directional explosion glyph.
[*] Added back Orb wand with slightly different behavior. Orbs are slower, have no collision damage, but have increased explosion impact.
[/list]
[h2]Changes:[/h2]
[list]
[*] Redid the physics drag calculations, removing the hard limit on movement speed.
[*] Changed how direction offset glyphs function. Instead of instantly turning to the desired rotation, they now turn like normal direction glyphs.
[/list]
[h2]Bug fixes:[/h2]
[list]
[*] Fixed a small issue with direction glyph calculations.
[*] Fixed homing glyph direction calculation issue.
[*] Fixed audio-related crashes that mostly occurred with the electricity element (for real this time).
[*] Fixed grow/shrink glyph size calculation issue.
[*] Fixed an issue with the settings window crashing the game when the window size setting was set larger than the current monitor size.
[*] Fixed some issues related to matchmaking. Not sure if all issues are fixed, but crashes should be less frequent now.
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