Hi everyone,
Been working on a new hero and endless mode... hopefully I get them done for Christmas. In the meantime here are the weekly fixes.
[b]Gameplay[/b]
[list]
[*] Increased number of units in town per upgrades
[*] Increased thorn plants bonus per level
[*] Giant axe cleave increased to 1.5
[*] Builder potion is now worth more
[*] Increased death spawn numbers
[*] Fox attack delay reduced to 0.3
[*] Dust storms now spawn more monsters in late game
[*] Improved town UI
[*] Crocs no longer have fast metabolism, will get another skill later
[*] Improved animations of : leeches, statues, ballista, cannon, catapult, worms and beholders
[*] Improved attack sounds of golems
[/list]
[b]Fixes[/b]
[list]
[*] Swallow no longer works on mechanical units
[*] Fixed bear growl sound
[*] Fixed eyelash viper model
[*] Fixed cleave ability affecting allies, it was not supposed to
[/list]