Hi everyone,
This week is a regular update with a lot of misc stuff.
[h3]GAMEPLAY[/h3]
[list]
[*] Spiders now shoot webs that paralyze
[*] Nerfed cost of upgrading many town buildings
[*] Cost to refresh markets +10%
[*] New sound for town gates
[*] Flame towers don't damage your town gate anymore
[*] New sound effect for shieldwall skill
[*] Line amulet now gives the penetrate ability
[*] Heroes now have a random starting trait (working now)
[*] Hard to hit ability reworked
[*] Late game spawns now a little earlier
[*] Vision and logistic are now for the Bowman
[*] Arena power now climbs slower
[*] Summon illusions and tame abilities now have a small bonus from the level of the user
[/list]
[h3]BUGS & FIXES[/h3]
[list]
[*] Improved spawnzone visibility
[*] Fixed tooltip for summoning skill
[*] Fixed targeting issues in town defense battles
[*] Fixed units would get stuck in walls
[*] Localized all achievements
[*] Various UI fixes
[*] Fixed bug with achievement kill a leader
[*] Fixed problem with speed move with group
[*] Fixed exploit with switching weapons
[*] Some items now don't appear in inventories as they should
[*] Various bugs with player log
[*] Fixed guard's name and description
[/list]