Weekly Update 0.732

Hi everyone, This week is a regular update with a lot of misc stuff. [h3]GAMEPLAY[/h3] [list] [*] Spiders now shoot webs that paralyze [*] Nerfed cost of upgrading many town buildings [*] Cost to refresh markets +10% [*] New sound for town gates [*] Flame towers don't damage your town gate anymore [*] New sound effect for shieldwall skill [*] Line amulet now gives the penetrate ability [*] Heroes now have a random starting trait (working now) [*] Hard to hit ability reworked [*] Late game spawns now a little earlier [*] Vision and logistic are now for the Bowman [*] Arena power now climbs slower [*] Summon illusions and tame abilities now have a small bonus from the level of the user [/list] [h3]BUGS & FIXES[/h3] [list] [*] Improved spawnzone visibility [*] Fixed tooltip for summoning skill [*] Fixed targeting issues in town defense battles [*] Fixed units would get stuck in walls [*] Localized all achievements [*] Various UI fixes [*] Fixed bug with achievement kill a leader [*] Fixed problem with speed move with group [*] Fixed exploit with switching weapons [*] Some items now don't appear in inventories as they should [*] Various bugs with player log [*] Fixed guard's name and description [/list]