Weekly Update 0.740

Hi everyone, This week is a regular update. [b]GAMEPLAY[/b] [list] [*] Tweaked respect gains [*] Shieldmen no longer have fast metabolism but have more defense [*] Tweaked blunderbuss stats [*] Vision now correctly affects random events [*] Improved engineer cloak [*] Daggers are a little slower but have more armor penetration [*] Town gates now have basic knives by default [*] Reworked experience gain skill [*] Heroes now have 100 loyalty for mental resistence purposes [*] Mechanic trait now helps repair machines [*] Ghost cave now has a 50% chance of spawning [*] Quill rains now have a faster delay [*] Nasty crown now hass mass self poison [*] Some events power now scale with time [*] Tweaked threat formula [*] Can't sell items to arena anymore [*] Ammo gloves now requires level 10 [*] Tweaked crippler formula [/list] [b]FIXES[/b] [list] [*] Issue with selecting multiple units in battle [*] Fixed bug with mystical herbs [*] Improved various UI stuff [*] Big shotguns no longer show up in dungeons [*] Rare bug with friendly units being too strong [*] Hero animator had issues on worldmap [*] Bug with targeting at the beginning of battles [*] Luck was not working properly with level ups [/list]