Weekly Update 0.742

Hi everyone, Game is coming out next week on October 30, really excited. In the meantime I'm polishing it and preparing its launch, so this week I didn't have time to note every little things I changed. There's always some little last minute bug no matter how hard you test. [b]GAMEPLAY[/b] [list] [*] Hyena speed reduced, mobility increased [*] Made changes to some disease descriptions and names [*] Changed AI behavior for ranged units: now they will switch to a melee weapon more quickly [/list] [b]FIXES [/b] [list] [*] Changelog button would not work in build [*] Tough bug with attack missiles filter where the unit would not move out of his range to attack [*] Items would sometimes duplicate in inventory [*] Various UI glitches [/list]