vivid/stasis 3.2.2 patch notes

vivid/stasis

Rhythm-mystery hybrid game about uncovering the dark truth about a mysterious organization. Everything happens for a reason. However, the truth behind that reason is left obstructed.

Greetings to all vivid/stasis players! This is the changelog for vivid/stasis version 3.2.2! This update primarily adds "Worldcross Play", an online multiplayer mode! Get together with up to 6 friends and fight for the highest scores! - CLAUDIA ~estella~ added to Chapter 3 Node Flowchart - Worldcross Play added to main menu - Updated song gameplay UI - Added an option to disable glow effect during gameplay - Changed SFX for starting song and failing song - Changed song start transition - Added a Credits button to main menu - GameMaker Runtime updated NOTE: Some players during testing have reported stutters and frame drops with the new runtime verison of GameMaker. We are working on some optimizations to assess this, but they won't be done until 3.3. If you're having trouble running the game at a consistent framerate, this might be why, and we apologize.