vivid/stasis 3.0.1.1.1.1.1.1 patch notes

vivid/stasis

Rhythm-mystery hybrid game about uncovering the dark truth about a mysterious organization. Everything happens for a reason. However, the truth behind that reason is left obstructed.

- EVIL WHIMSICAL BUTTON added - Fixed being softlocked out of the "Take Away" achievement - Added an ENCORE chart for 'grode' - Added a new trail at the top of the Node Flowchart for 'Aleph-0' after completing Chapter 3 - Fixed Chapter 3 Worldkeeper Challenge song re-locking after replaying it from the Node Flowchart - Auto-unlocked nodes in Chapter 3 after completing TVO - Fixed font changes when in the presence of MARENOL and STARGAZERS gates in Betweenspace - Fixed a bug where Currency Multiplier accessibility settings would reward insane amounts of points and battery - Fixed a bug with loading screen tip text wrapping - Added a new loading tip - Fixed a hall of mirrors bug in the Archives in Betweenspace - Fixed some tile layering in Betweenspace - Fixed some collision errors in Betweenspace - Added some optimization measures on charts with high notecounts - Pause menu during Chapter 3 Worldkeeper Unlock no longer shows your Betweenspace crystals