vivid/stasis 3.1.2 patch notes

vivid/stasis

Rhythm-mystery hybrid game about uncovering the dark truth about a mysterious organization. Everything happens for a reason. However, the truth behind that reason is left obstructed.

Greetings to all vivid/stasis players! This is the changelog for version 3.1.2. - Fixed a bug where completing Chapter 3's Worldkeeper challenge wouldn't transition to story correctly - Standard photosensitivity warning is now skipped on first boot due to the prologue also having one - Prologue node is automatically unlocked now - Cursor in the name entry screen can no longer go out of bounds - Fixed big ampersand - Fixed text alignment issues in Node Flowchart - FC/AC splash texts no longer appear in the tutorial - An egg has appeared in Betweenspace - Fixed issues with key tooltips - Fixed accessibility options not loading until the menu is opened on each boot of the game