Version 48 Beta: Now available for testing!

Dredgers

Based on traditional rogue-likes, Dredgers is a real-time dungeon crawler where you can play as 30 different races, each having their own stats and skills. With the unique class system you can mix and match classes as you desire, anything from an Archer-Knight to a Berserker-Summoner-Priest is possible!

It's been too long, but Greetings Dredgers! I've finally had some time to work on Dredgers after about, 2.5 years, sorry for the wait :( I plan to release this patch properly soon, but I need some help testing it, so jump on the buggy branch and give it a whirl! The password is IDoNotCareAboutBugs [hr][/hr] [h2]Limbs[/h2] The limb system has been totally rewrite, this does come with some changes for players: You no longer need to press both right and left click to use both weapons, you can just press left click now. Books now use right click to swap spell. There are now two shoe slots instead of one, double the shoes! About half the races got small or minor changes to their limb slots and what they can equip, so make sure to read before reporting bugs regarding this. [h2]Wroughts[/h2] Two of the wrought passives, (Iron Wreath and Metal Taste) are now a single usable skill that marks an enemy with Iron Wreath, but otherwise works mostly the same as before. Wroughts now have an ability that allows them to vanish to the in-between, popping up in dark areas. Beware, enemy Wroughts will use this as well. [h2]Mechanist[/h2] There's now a new crafting-based class called Mechanist! You can find it in the craftsman tree. This new class allows you to interact with the limb system in very interesting ways. You can replace limbs and put on a harness to gain more slots! I can't wait to see what broken things players come up with with these mechanics! [hr][/hr] This patch has a BUNCH of changes from months of on and off work, and I'll be writing the full changelog when it fully releases. Now, I am sorry to disappoint, the new boss will not be available this patch. I had time and I decided it'd be better to try get the patch out sooner rather than later by constantly working on the boss. I'll hopefully get the patch out onto the stable/normal branch in a few weeks. Thank you so much for your patience, it's been such a joy to have a chance to work on Dredgers again, I've really missed it. Thanks for reading, see ya next time!