In this tower defence game, you enter the world of Magonia and defend it against hordes of humans, orcs, ogres and other evil forces. Fight in different areas and adapt your strategy to the terrain and the enemy forces.
[h1]General[/h1]
[list]
[*] Ingame UI 2k -> 4k
[*] Tooltip with tower description of Tier 1 towers
[*] Added Description of Tier 4 towers
[*] Changed hotkeys for spells, tower upgrades etc. and moved camera movement by "wasd" to arrow-keys
[*] Removed second attribute per bonfire level
[*] Increased strength of bonfire attributes
[*] Added a nonlinear enemy hitpoints increase per bonfire level
[*] Items drop now queued, reduced lag
[*] Performance improvements on map "Volcanic Concourse"
[*] Added 6th and 7th item slots with skills to unlock
[/list]
[h1]Balancing[/h1]
[list]
[*] Bear "Growth Hormones" Upgrade rank 2 -> 3
[*] Enemies cast shield only once
[*] Hypno Snail shield attack-hitpoints 40->30
[*] Tyranios Order unit count increase now also works on archer towers
[*] Tesla "Chaotic Breakdown" 50% -> 40% chaos damage chance
[*] Tesla attack range 5.6 -> 5.5
[*] Frost I-III attack speed increased by ~7%
[*] Artillery damage 73 - 78 -> 76 - 81
[*] Changed units summoned by items and their scaling (Bonegolem, Seleton Reaper)
[*] Slightly increased base mana regen and decreased mana reg per level
[/list]