In this tower defence game, you enter the world of Magonia and defend it against hordes of humans, orcs, ogres and other evil forces. Fight in different areas and adapt your strategy to the terrain and the enemy forces.
[h2]General[/h2]
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[*] Added second bounty hunter quest in normal and onfire world. If one of the two is completed, both reroll
[*] Added a button in the forge to auto reforge items with rarity lower than epic
[*] Completely revised Lightning Network (Custom wire setup should now be much better, network keeps shape upon upgrading)
[*] Reference range indicator with range of 5 (Aura etc.)
[*] Increased Lootbox itemsize 10 -> 15
[*] Increased stash and shared stash item size 25 -> 36
[*] Substituted Stinger anti air upgrade to crit chance aura
[*] Bishop healward changed to ward which attacks (damage proportional to Bishops healing power), also changed corresponding tower upgrade
[*] Bonus xp for victory and lifes remaining on maps with bonfire active (depending on the bonfire size)
[*] Unit healthbar color change, always rendered in front of enemy healthbar
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[h2]Balancing[/h2]
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[*] Rough diamond investment option starting value 90g -> 110g, interest 10% -> 11%
[*] Lightning Network max wire distance 8 -> 7
[*] Tesla second chain upgrade 160g -> 175g, damage on second target per level: 50% -> 45%
[*] Nature poison stacks maximum 90 -> 120
[*] Plaguebringer split shot upgrade 140g -> 130g
[*] Stinger damage: 21 - 24 -> 22 - 25
[*] Bonfire modifier woundable: 20% -> 15% movement speed increase below 50% hp
[*] Bonfire modifier movement speed: 10% -> 7.5%
[*] Frosttower projectile speed 8 -> 10 (except Frostsphere)
[b]Frostqueen [/b]
[*] Price 160g -> 150g
[*] Aoe slow skill from 60% -> 70%
[*] Permafrost tower upgrade 100g -> 75g, 2 -> 3 ranks
[*] Slow efficiency: 26% -> 28%
[b]Bishop [/b]
[*] Damage: 38 - 43 -> 40 - 45
[*] Reload time: 2.5 -> 2.4
[*] Aoe: 2 -> 2.2
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[h2]Bugfixes[/h2]
[list]
[*] Skill "Network supply" of Tesla works now
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