Hello executives,
Mini patch today to fix a few issues.
[list]
[*] Fixed explosive drones not colliding with objects
[*] Upped explosive drone damage from 100 to 500
[*] Decreased construction time of Explosive drones from 60 seconds to 30
[*] Can have multiple ships mining 1 asteroid by moving one of the ships
[*] Fixed getting warning message for dropship landing when its landing on someone else's asteroid
[*] Made level 1 weapons free as charging for them was confusing people
[*] Fixed issue with controls for personal cloaking field
[*] Ground units should now target buildings better
[*] Fixed a bug which caused "Ghost ships"
[*] Fixed error where getting back into RTS seat made the base vanish
[*] Trying to dock direct controlled fighter into a starship should no longer error
[*] Fixed an error where the Executron list would not update correctly if one got disconnected
[*] If an allied CEO is assassinated the alliance is broken
[*] Fixed power information not being synced over correctly on Command outposts
[*] Shipwrecks have been disabled for the time being.
[*] Can now tell troop transports to move, follow and stop.
[*] Fighter drones now come out with drone fighters and drone bombers
[*] A cloaked command station will no longer appear on the map
[*] Telling the laser sat to change target mid firing will no longer cause an error
[*] Base of assassinated CEO will continue to explode even if they have quit before the sequence
[*] Fixed issue with the zoomed out sensors not grouping units correctly
[/list]
Cheers,
Rob