Version 1.0.8.193

Executive Assault 2

The RTS/FPS phenomenon has moved into space! Build your base on an asteroid, command fleets of starships for epic battles, pilot fighters, mine and trade resources, assemble robots to defend or assault other stations. Take sole command or share the glory as you fight for control of the quadrant.

Hello Executives, Nice little patch today to help with some bugs and also help with some of the map balancing. [h3]New Features[/h3] [list] [*] The map editor has been updated so you can now choose what derelicts and civilian installations appear in a system, this should help if you are wanting to make a more balanced map. Previous map seeds created will still work. [*] Randomly generated maps will no longer place Geothermal and large mining stations next to starter systems as they have been classed as more desirable than the other derelicts. [*] Infesters have had a little overhaul where they are now stronger, bite and a new type has been added, this change was mainly because people found them more of an annoyance. [*] Destructible and standard doors have been added to derelicts and installations to make taking them a bit more of a challenge. [*] You can now see what game options have been applied when you have joined a match. [*] A requested feature to toggle traders selling wormhole tech has been added. [*] Traders now always carry wormhole tech, however the price has been massively increased. [*] The chatbox has been graphically updated but more importantly the text will hide if you open up a window, if you receive a message while the window is open it will display after it's closed. [/list] [h3]Bug fixes[/h3] [list] [*] Fixed bulkhead doors appearing not opening when an Executron joined a game. [*] Fixed the missile command being added to the no super weapons option. [*] The research screen now updates when you have enough research points for tech. [*] Removed the economic tab from the design screen if there isn't any tech to build. [*] Changed the mining drone control structure design to fix mining drones clipping through the roof. [*] Fixed roofs on some derelicts which wouldn't hide when looking inside. [/list] Thank you for the bug reports, I would kindly ask that you make sure its an actual bug first before sending me one as I've had a few now where I've received something and then moments later I receive a second saying please ignore the first. Next I will be investigating adding extra win conditions. Cheers, Rob