Hello Executives,
Nice little patch today to help with some bugs and also help with some of the map balancing.
[h3]New Features[/h3]
[list]
[*] The map editor has been updated so you can now choose what derelicts and civilian installations appear in a system, this should help if you are wanting to make a more balanced map. Previous map seeds created will still work.
[*] Randomly generated maps will no longer place Geothermal and large mining stations next to starter systems as they have been classed as more desirable than the other derelicts.
[*] Infesters have had a little overhaul where they are now stronger, bite and a new type has been added, this change was mainly because people found them more of an annoyance.
[*] Destructible and standard doors have been added to derelicts and installations to make taking them a bit more of a challenge.
[*] You can now see what game options have been applied when you have joined a match.
[*] A requested feature to toggle traders selling wormhole tech has been added.
[*] Traders now always carry wormhole tech, however the price has been massively increased.
[*] The chatbox has been graphically updated but more importantly the text will hide if you open up a window, if you receive a message while the window is open it will display after it's closed.
[/list]
[h3]Bug fixes[/h3]
[list]
[*] Fixed bulkhead doors appearing not opening when an Executron joined a game.
[*] Fixed the missile command being added to the no super weapons option.
[*] The research screen now updates when you have enough research points for tech.
[*] Removed the economic tab from the design screen if there isn't any tech to build.
[*] Changed the mining drone control structure design to fix mining drones clipping through the roof.
[*] Fixed roofs on some derelicts which wouldn't hide when looking inside.
[/list]
Thank you for the bug reports, I would kindly ask that you make sure its an actual bug first before sending me one as I've had a few now where I've received something and then moments later I receive a second saying please ignore the first.
Next I will be investigating adding extra win conditions.
Cheers,
Rob