Version 1.0.8.193

Hello Executives, Nice little patch today to help with some bugs and also help with some of the map balancing. [h3]New Features[/h3] [list] [*] The map editor has been updated so you can now choose what derelicts and civilian installations appear in a system, this should help if you are wanting to make a more balanced map. Previous map seeds created will still work. [*] Randomly generated maps will no longer place Geothermal and large mining stations next to starter systems as they have been classed as more desirable than the other derelicts. [*] Infesters have had a little overhaul where they are now stronger, bite and a new type has been added, this change was mainly because people found them more of an annoyance. [*] Destructible and standard doors have been added to derelicts and installations to make taking them a bit more of a challenge. [*] You can now see what game options have been applied when you have joined a match. [*] A requested feature to toggle traders selling wormhole tech has been added. [*] Traders now always carry wormhole tech, however the price has been massively increased. [*] The chatbox has been graphically updated but more importantly the text will hide if you open up a window, if you receive a message while the window is open it will display after it's closed. [/list] [h3]Bug fixes[/h3] [list] [*] Fixed bulkhead doors appearing not opening when an Executron joined a game. [*] Fixed the missile command being added to the no super weapons option. [*] The research screen now updates when you have enough research points for tech. [*] Removed the economic tab from the design screen if there isn't any tech to build. [*] Changed the mining drone control structure design to fix mining drones clipping through the roof. [*] Fixed roofs on some derelicts which wouldn't hide when looking inside. [/list] Thank you for the bug reports, I would kindly ask that you make sure its an actual bug first before sending me one as I've had a few now where I've received something and then moments later I receive a second saying please ignore the first. Next I will be investigating adding extra win conditions. Cheers, Rob