Version 0.918.7.0....again

Hello Executives, I'm releasing this version of the patch again today after I retracted it last night after I thought it had broken the multiplayer aspect of the game, turns out it was nothing to do with me and was in fact the network hosting company was having a few technical issues so the timing was just terrible. So here it is again: [list] [*] Fixed research screen icons sometimes not turning active [*] Fixed lightning arcs arching to allied ships [*] Fixed Decimator firing panel info [*] Fixed a few gaps in the terrain [*] Fixed mine fields not triggering for allied ships [*] Fixed issue where it would say a new Executron has joined even though it was already in the game [*] Fixed stats for Executrons not syncing over correctly [*] Mini map now updates correctly when transporting around [*] Reduced Executron fighter launch time by 1 second which should help with take off. [*] Reduced a few little humps and bumps at the start of the game when everyone is building their base [*] Ability to rebind reload button [*] Ability to rebind G and R for red and green alert [*] H can now be used as a rebind key [*] Giga miner cap has been reduced from 10 to 3 [*] Combat music will no longer end if you are deep in combat in a HQ system [*] AI gets the extra power booster when researched [*] Addressed issue where sometimes buildings aren't appearing in the right spot over multiplayer [*] Large explosions from various weapons now check to see if the unit is inside or not [/list] Cheers, Rob