Hello Executives,
I'm releasing this version of the patch again today after I retracted it last night after I thought it had broken the multiplayer aspect of the game, turns out it was nothing to do with me and was in fact the network hosting company was having a few technical issues so the timing was just terrible.
So here it is again:
[list]
[*] Fixed research screen icons sometimes not turning active
[*] Fixed lightning arcs arching to allied ships
[*] Fixed Decimator firing panel info
[*] Fixed a few gaps in the terrain
[*] Fixed mine fields not triggering for allied ships
[*] Fixed issue where it would say a new Executron has joined even though it was already in the game
[*] Fixed stats for Executrons not syncing over correctly
[*] Mini map now updates correctly when transporting around
[*] Reduced Executron fighter launch time by 1 second which should help with take off.
[*] Reduced a few little humps and bumps at the start of the game when everyone is building their base
[*] Ability to rebind reload button
[*] Ability to rebind G and R for red and green alert
[*] H can now be used as a rebind key
[*] Giga miner cap has been reduced from 10 to 3
[*] Combat music will no longer end if you are deep in combat in a HQ system
[*] AI gets the extra power booster when researched
[*] Addressed issue where sometimes buildings aren't appearing in the right spot over multiplayer
[*] Large explosions from various weapons now check to see if the unit is inside or not
[/list]
Cheers,
Rob