Version 1.0.6 - Quality of Life Changes

Hi everyone! This build adds some quality of life features such as indicators for incoming policemen and rivals. We have also changed how rival races work: they'll feel like actual races now! [h1]1.0.6 Patch notes[/h1] [h2]New[/h2] [list] [*]Added black smoke when the fuel tank is almost empty to indicate low health [*]Changed rival winning conditions: in order to win you now have now to overtake them at the end of the race [*]Rebalanced rival initial speed based on the player's speed [*]Added different rewards and spawn rates for rivals [/list] [h2]Fixes[/h2] [list] [*]Fixed wrong input registering in menus [*]Improved particle effects [*]Disabled all particle effects after the game is over [*]Stopped drift sound during pause [/list]