Slitterhead, developed by veterans from Team Silent, Project Siren, and the Gravity Rush series, sparked significant anticipation when it was revealed, with many eager to see what these horror greats could deliver. Given the developers’ pedigree, it promised a unique horror experience. But with the first gameplay look at Summer Game Fest 2024 and some mixed hands-on previews, it seemed we were in for a mostly awkward and strange experience. After roughly 15 hours of play, I’m here to tell you things are far worse than I had anticipated.
At its core, Slitterhead attempts to weave a narrative steeped in psychological and body horror elements. The game opens with an intriguing premise involving the Night Owl, a supernatural entity capable of possessing various beings, from dogs to humans. Much like how the game thrusts players into the thick of it, the narrative quickly reveals itself to be disjointed and sometimes incoherent.
The journey begins when the Night Owl, having lost... Read more