v1.2.4 Important fixes and optimizations

Ice World

A blizzard brought a long winter, Humanity on the brink of extinction. you had to face ferocious beasts, mine ice and snow to build a base, and survive in the cold apocalypse.

☑ Modify the totem in PVE. If Interact with it to get authorization, others cannot authorize it again. Only after the owner cancels the authorization, others can obtain the authorization ☑ The dismounting position is changed to the previous position, and no dynamic scanning is performed. This fixes the crash of the server. Since the authorization method of the totem has been changed, this is not a major bug and will be solved later ☑ Adjust the algorithm of the AI ​​generator to make it better ☑ Reduce the frequency of the generation of active aggressive animals to once per hour, and automatically destroy them in one hour, reduce the number of generated animals, and note that animals will destroy buildings. Remember to build a circle of thorn walls around to prevent animal invasion ☑ Adjust the top of the mountain in the Snow Village map to a flat top, and you can lead to the top of the mountain from the mountainside path. You can enjoy the beautiful sunrise and sunset on the top of the mountain, and you can also build a foundation house ☑ Fix the collision problem of the mountain on the edge of the Snow Village map ☑ Plant LOD culling optimization to improve the frame rate ☑ Other building model LOD optimization ☑ More ice resource distribution and ice removal under the ice surface