In this deck-building roguelike, you'll use a customizable dice set as you battle through randomly generated trails - full of loot, mysteries, and danger to protect inhabitants from the evil that has corrupted the trail.
Howdy everyone! VS Trippi here with the latest round of bug fixes and balance changes! See below
[b]Bug Fixes:[/b]
[list]
[*] Fixed unlock rarity calculation bug leading to a small chance of unlocking rares
[*] Fixed Hail incorrect status effect linked
[*] Fixed incorrect Spread Shot usage
[*] Fixed killing final boss not leading to victory screen
[*] Fixed windows shortcuts destroying everything we love
[*] Fixed In Lodge Button Upgrade localization
[*] Fixed "Selected Heroes" localized text overlap in Lodge
[*] Fixed event encounter localization text overlap
[*] Fixed Journal localization text overlap
[*] Fixed special characters in some fonts weren't being used
[*] Fixed Unlock new ability text overflow
[*] Fixed close button in market playing animation constantly
[*] Fixed unlock pop up in lodge displaying incorrect upgrade
[*] Fixed new die UI sorting order in combat
[*] Fixed SlowWinTheRace side not working as intended
[*] Fixed Dice Forge descriptions overlap
[*] Added additional SFX to Break The Ice animation
[*] The auto-resize of the exit button on the main menu
[*] Fixed Tracker death animation looping
[*] Fixed incorrect lodge music
[*] Fixed Ghostly Chill infcombo not working
[*] Fixed incorrect value of Shadow Step infcombo
[*] Fixed Tracker traps not added to reward pool
[*] Fixed Distraction infcombo effect
[*] Fixed Southwind infcombo effect
[*] Fixed Thunderstrike infcombo effect
[*] Fixed Ghost Pupeteer not buffing properly
[*] Fixed multiple overlaps between UIs and dice
[*] Fixed crash related to side behaviour in Dice Forge
[*] Fixed Gunslinger SFX being too loud
[*] Fixed Reroll and Special ability being able to be used during tutorial
[*] Fixed inconsistent locked icon in Journals
[*] Fixed Start button collider
[*] Fixed descriptions of a large number of sides
[*] Fixed some attacks interactions with Shattered Bone core
[*] Fixed Static not applying extra thunder correctly
[*] Fixed some old debug keys present
[*] Fixed hardlock on defeat screen/new die with pause menu open
[*] Fixed being able to scroll the map with CTRL
[*] Fixed Blood Oath incorrect normal map
[/list]
[b]Monster balance changes:[/b]
Shell Rider
[list]
[*] increased hearts from 2->4
[/list]
TailTapper
[list]
[*] increased hearts from 2->4
[/list]
[b]Cave monster units[/b]
[list]
[*] Added Earth Breaker to cave units
[/list]
https://store.steampowered.com/app/1591220/Tamarak_Trail/