v2.1 "Infinite" has been released! + Tournament Info and Update Roadmap

HYPERFIGHT

HYPERFIGHT is a fighting game where every hit is lethal, and every win counts. Lightning-fast 1-on-1 duels!

v2.1 "Infinite" is now available! Again, thanks to the Discord community for testing and reporting bugs during the beta period. Features: - Reworked collision system and hitboxes to completely eliminate desyncs - Shorter time between rounds - Increased time between consecutive dashes by 4 frames (now 10 frames) - Rebalanced all characters - New moves for Dr. Kero: Tongue Shot, Spit Back, Swallow, and Super Swallow - A Christmas secret! (Lasts until Dec. 31st) - Plenty of bugfixes regarding hit effects, double KOs, and more Tournament info: There are two upcoming tournament opportunities: first, the Hyperfight Clockout Series, hosted by the Discord community every Saturday at 12:00 PM PST/9:00 PM CEST; and second, INDIEVO on January 3rd (time TBD). Tournaments are a great chance to test your skills, so don't be afraid to try one out! More info on these can be found in the #tournaments channel of the Discord (link below). Rough update roadmap: v2.2 (targeted for January-February release): Up to 8 player lobbies where you can chat and spectate the two currently fighting players, along with netcode improvements + auto delay v3.0 (targeted for March-April release): New character + new mode v4.0 (targeted for April-May release): New character + new mode Thanks for playing! - joh Join the HYPERFIGHT community: Discord: https://discord.gg/7bkz8j8 Reddit: https://www.reddit.com/r/hyperfight