Galactic Chef is now FlavorSpace

FlavorSpace Playtest

This is a major update with improvements to nearly every aspect of the game, however there are likely to be game-breaking bugs! [b]Some highlights:[/b] • Renamed the game to avoid a potential trademark issue. • Added Chef Shop so you can choose which tools and ingredients you want to unlock. • Added "Quantum Separator" tool. • Gravi-tongs now show an outline to make it clearer what they will grab. • Flipper can now easily gather and carry multiple pieces of food. • Redesigned Particulator, now homogenizes food. • Improved Food Vacuum now shows fill progress, and layers particles according to the order in which they were vacuumed. • Liquids can finally resolidify, i.e. when something melts and then cools back down. • Most liquid-related mechanics have been reworked including washing, dissolving, juicing, melting, reducing, and even how liquids are rendered. • All ingredients have been updated with new properties. • Pantry and Recipe Planner now show ingredient ambition score and category. • Completely revamped judging and scoring to enable new kinds of criteria. • Changed some challenges. • Numerous bugfixes [b]Known issues[/b] • NPCs perform terribly; this will be fixed in the next update. • Judges don't currently score the ambition of your dish; it's too easy to win with simple dishes. This will be fixed in the next update. • Many ingredients behave unrealistically and will be improved in the next update. • Hidden judge preferences have been temporarily removed. • Music will likely get repetitive; more tracks are coming in the next update. • Heat exchange still needs work. • There may be an issue with music volume adjustment. • At least one bug in the Recipe Planner may cause incorrect simulations. • Mice with high polling rates (i.e. some gaming mice) sometimes cause significant framerate drops. Rebooting your computer may fix the issue, but the cause is still not fully understood.