v2.0, the Unlimited Update is finally here!

HYPERFIGHT

HYPERFIGHT is a fighting game where every hit is lethal, and every win counts. Lightning-fast 1-on-1 duels!

v2.0 "Unlimited" has finally been released! Many community-tested betas have helped the game reach this point! Big thanks to everyone on the Discord for playing and supporting the game. Changelog: - Renamed to simply HYPERFIGHT (v1.x codenamed "Max Battle") - Added online matchmaking and friend lobbies (up to 2 players for now) - New character: Vince Volt - New stage + music: Sunset Bridge - Major UI rehaul - New moves for Shoto Goto, Dark Goto, and Don McRon - Rebalanced physics and all characters - Move lists in pause menu - CPU vs CPU mode - CPU difficulty option (Normal by default) - Vsync option (On by default) Bugfixes: - Fixed GLES3 graphics issue when opening game on some computers - Fixed Mac fullscreen bug - Double KOs now work as intended - Other bugs I may be forgetting? (there have been a lot!) The location for save data has also been changed. Please refer to the following if you want to transfer your old save data: Windows: AppData/Roaming/Godot/app_userdata/HYPERFIGHT Max Battle -> AppData/Roaming/HYPERFIGHT Mac: Library/Application Support/godot/app_userdata/HYPERFIGHT Max Battle -> Library/Application Support/HYPERFIGHT Linux: .local/share/godot/app_userdata/HYPERFIGHT Max Battle -> .local/share/HYPERFIGHT The remaining two characters planned for this update have unfortunately been pushed back to v2.1 or v3.0. Additionally, there may still be some bugs and issues with the online matchmaking and netcode, so please report your issues in the Steam bug report thread or on Discord. You can join the community through the links below: Discord: https://discord.gg/7bkz8j8 Reddit: https://www.reddit.com/r/hyperfight Thanks for playing! - joh Be sure to follow on Twitter for the latest development updates: https://twitter.com/hypersnow_dev