V1.8.0.12 Patch

The Colonists

Build a new home for your team of robots as they begin a new life for themselves on a distant planet where they can fulfil their ultimate dream: to be human.

[list] [*] Improved resource route calculations when boats and trains have routes covering several buildings [*] Fixed edge case bug when using braided roads and two carrybots would pick up the same resource [*] Fixed not being able to play military maps in sandbox mode without AI [*] Fixed military overlay icon not showing on floating watchtowers [*] Fix for loading a game which had had an error related to removing a sea transport route [*] Removed a couple of test maps from showing in sandbox selection [*] Fixed demand count on category icon in bottom left not including demands for resource categories (e.g. Food) [*] Tweaked DLC Mission 1 land to make bridge placement easier at location east of colony ship [*] Fixed construction yard bot idle reason message when no bridge assigned [*] Fixed construction yard show irrelevant number on input graph before bridge is assigned [*] Improved fishing station selection collider [/list]