Build a new home for your team of robots as they begin a new life for themselves on a distant planet where they can fulfil their ultimate dream: to be human.
Hi everyone,
The April Frontier is live! This month's challenge is all about mega sheep farms - 3x production but 2x pasture size - you'll need new layouts to best optimise all that resource flow. Good luck!
Also, thanks to the brilliant community translators, The Colonists now officially supports Turkish!
[h3]V1.6.3.1[/h3]
[list]
[*] Added support for April fronter
[*] Added Cancel Expedition button for boats assigned to an expedition
[*] Fixed Cursor Constrained not being remembered properly between sessions
[*] Fixed techs not preresearching when testing custom maps with mods
[*] Terrain graphic overlay system rebuilt for modability
[*] SetTerrain now sets terrain categories
[*] On tech tree panel, a researched technology icon no longer shows padlock if completed but doesn't have required techs researched (only relevant when using preresearched techs)
[*] Enabled Turkish language
[/list]
Thanks!
[img]{STEAM_CLAN_IMAGE}/31021174/d72ded00eb3b7815cb70195e5b2f045d6aff358e.png[/img]