V1.5.20.2

The Colonists

Build a new home for your team of robots as they begin a new life for themselves on a distant planet where they can fulfil their ultimate dream: to be human.

V1.5.20.2 is another small interim update with a few small fixes and tweaks. [list] [*] Added a separate import list for construction resources [*] Added icon overlay to building if any import or export rules exist [*] Fixed changing export rules on buildings not necessarily calling all the correct triggers for resource recalculations [*] Fixed space port not resetting demand count on ship departure [*] Fixed a particular situation where game wouldn't accept adjacent building placement [*] Fixed layer height reset upon clearing natural resources not confirming which could have lead to potential weirdness when loading a save game [*] Fixed on military gain process not taking into account final tiles causing low stone/tree notification messages not to count properly [*] Fixed stackbots moving to the wrong locations when loading and unloading resources from boats and trains (this was only a visual issue) [*] Added two more stackbots to the train station building [*] Made all building construction incoming stacks to 12 instead 8 [*] Fixed [Escape] while text editing triggering in-game menu [*] [V1.5.20.1] Fixed boat-related error in V.5.20 causing the game to freeze [*] [V1.5.20.2] Fixed being unable to save a loaded game in V.5.20 [/list]