v1.1.3 - Hotfix

OASIS: Tokyo

OASIS: Tokyo is an FPS with a focus on inventory management that has roguelite elements. Complete procedurally generated missions in a shady underworld.

hi! just another real real quick hotfix to fix some stuff i forgot with the last hotfix, plus some stuff that was meant for 1.2 but should be stable enough to include now changelog: [list] [*] fixed request system not loading correctly on some (existing? all?) saves [*] forgot to add the layer for upload servers to the new interaction layermasks, the upload obj type should now actually be playable again (woops) [*] new inventory background (blurred transparency) [*] new grenade mechanics: [*] doesn't automatically throw on hotkey press anymore [*] press lmb or rmb to overhand or underhand throw respectively [*] can hold button to cook the grenade [*] while cooking, can cancel by either switching weapons or pressing r [*] throws towards where you're looking now, instead of awkwardly to the left [*] new explosion effect [*] no changes to grenade damage/range/physics have been made, so the explosion effect is a bit too big right now [/list]