v1.1 update

OASIS: Tokyo

OASIS: Tokyo is an FPS with a focus on inventory management that has roguelite elements. Complete procedurally generated missions in a shady underworld.

Hi! Welcome to the first full post-launch update, v1.1. I've got more quality of life features as well as some new items and other stuff in this update. Here's a small preview of two of the things this update contains: [expand type=details] [img]{STEAM_CLAN_IMAGE}/44558207/3932ad0fc7f56c573a3689c26ac72c59edc6468b.png[/img] [/expand] [h3]Additions[/h3] [list] [*] Added a button to the cyberware shop UI that allows you to reset your skills AND cyberware for 100k [list] [*] You'll get the price of your cyberware back as well after paying the 100k [*] This button is disabled in hardcore mode and during endgame runs [/list] [*] Added a new feature to the arinobu hub that is unlocked at reputation level 1: Request List [list] [*] List of different items that you can turn in to get a monetary and/or xp reward [*] Item list refreshes every 7 missions [*] May need multiple of the same item, in this case you need the requested amount of said item in your inventory in order to turn it in [/list] [*] Added a new save option: Naked Mode [list] [*] Start with no items in the stash [*] In the intro, only the free knife will spawn [*] Reminder that said free knife is also always available in Military Shop (provided you arent in debt) [/list] [*] Added container items that can store items in the stash [list] [*] 2 can be bought from a new category in Kaya's Clothing [*] 2 can be found in the corporate warehouses areas (Kibinna and SattoTrans) [/list] [*] Added new weapon gadget: DualG [list] [*] A combination flashlight + laser, press toggle gadget to switch through the modes [*] Found in a new gadgets upgrade level in Military Shop or rarely as loot [/list] [*] Mags can now have reload speed effects attached to them, larger/smaller mags will now take more/less time to reload respectively [list] [*] Primarily this will effect the various AK mags, stanag mags, the k71 extended mag, and the skotina drum mag [/list] [*] Added new weapons, 2 rifles and 1 smg: [list] [*] The RSKA-92, a semi-auto + 2 round burst 5.45 rifle [*] Also added a 5.45 10 round mag to go with it (also compatible with the 74, and the 30 rounders are also compatible with the new weapon ofc) [*] The FMR 5.56, a bullpup assault rifle that accepts stanag mags [*] The VZ 3, a fast firing 9x19 SMG [/list] [*] Added 3 new magazines: 1 for stanag guns, 1 for 7.62 AKs, and 1 for 5.45 AKs, all of which are 30 round mags that have 20% increased reload speed and +2 bullets per drag [list] [*] Will still be 1 bullet per drag in hardcore [*] Can be bought from Military Shop or found rarely as loot [/list] [*] Set up Steam Cloud (will only save your saves + keybinds though) [*] Added a handful of new junk items to find and sell [*] Added a few new sections in a few area types [*] Added a little hint text that appears to help let you know when a priority mission is available to do [*] [spoiler]Added a small hint on where to start for the secret in Arinobu that appears on saves that have gotten an ending[/spoiler] [/list] [h3]Adjustments/Balance Changes[/h3] [list] [*] Clarified a few things in the help menu, particularly: [list] [*] About default attachments [*] Changing the explanation of priority missions to use the correct name [/list] [*] Added a reminder that active cyberware needs to be hotkeyed to the descs of cyberware that can be hotkeyed [*] Made some minor adjustments to the intro scene [*] The IMA AK handguard now has a gadget slot [*] 20 round stanag mags now load 4 bullets per drag instead of 5 (10 and 30 rounds unchanged) [*] Increased the base price of 20 and 30 round stanag mags slightly (like less than 100 yen more each) [*] Local Office areas should make a little more sense spatially now [*] Reduced the glitch effect on the progress bar on upload servers [*] Reduced export payment by about 33% across the board (affects all exports, including ones that are ready to be collected and currently being sold) [/list] [h3]Bug Fixes[/h3] [list] [*] Fixed attachments on the default M4/R16 handguard being offset [*] Fixed a typo in the descs of the AK series of weapons [*] Fixed the Type-89 not accepting 10 round mags [*] Fixed the PM5 magazine having its old name in its desc [*] Fixed a few generation issues with warehouses [*] Fixed permadeath ironman saves unintentionally being deleted when returning to menu after getting an ending [*] Fixed certain ai sometimes walking off of their intended path in a certain ending [/list] Thank you for the support so far! I hope you enjoy this update.