Go on a trip through time! Experience the freedom of traveling into any date, hour and minute in time between the years 1 and 2077! Help your best friend Edward in his scientific affairs! Watch out for the Time Agents & avoid yourself!
[h3]Hello fellow players.
Here is the log for the past patches!
I hope you had a good and blessed Christmas time!
Along with the last patches came a few smaller additions ^^
[img]{STEAM_CLAN_IMAGE}/34710162/aa5939dc00c8e1629a6f30579d2dc7305e8c3dd0.gif[/img]
You will find vending machines in times after the 1950s, find em all and bring them to your safe house!
[img]{STEAM_CLAN_IMAGE}/34710162/9afbd11ff1416cd96e9e7a5673f53e3d8bf1cf3d.gif[/img]
Pine City 2050 has street signs! Check em out as each one is different!
I wish you a great start into the new year! God bless!
-Erathor[/h3]
[list]
p1
[*] Fixed the oversized burger cheese
[*] Fixed Pizza Athor from being the Pizza Master
[*] Fixed the kitchen from being unspawnable
[*] Fixed the navmeshing on the Muscle Hut
p2
[*] Added street signs to pine cities skyline
[*] Fixed the bug which would prevent players from having new crafty recipes on old sandbox saves
[*] Fixed the cash register from displaying dollar symbols as currency post 2040
[*] Fixed some of the birds low ground flying
[*] Fixed the medieval guards exploded look
p3
[*] Snow now makes everything outside a bit more muffled
[*] Fixed the rain sounds during snow fall
[*] Fixed the lightning strikes after traveling to a clear date
[*] Fixed the chocolate pizza from turning to ash
[*] Fixed the item events from not happening in multiplayer
[*] Fixed the broken item event handler
[*] Fixed the bug with which other players in multiplayer could not see your buffness
p4
[*] Added several different vending machines to modern periods
[*] Added the vending machines as safehouse objects
[*] Added a Medipack to the auroras captain quarter
[*] Added a note if you get into prison where the guard tells you that your car has been moved
[*] Fixed the achievement triggers from not firing
[*] Fixed quest essential tracker items from being wiped during time shifts
[*] Fixed the flipped future train wagons doors
[*] Fixed an issue where open doors would hinder Npcs
[*] Fixed potentially the issue where buttons are non clickable
[/list]