V0.93 Patch Notes before New Years

No Time

Go on a trip through time! Experience the freedom of traveling into any date, hour and minute in time between the years 1 and 2077! Help your best friend Edward in his scientific affairs! Watch out for the Time Agents & avoid yourself!

[h3]Hello fellow players. Here is the log for the past patches! I hope you had a good and blessed Christmas time! Along with the last patches came a few smaller additions ^^ [img]{STEAM_CLAN_IMAGE}/34710162/aa5939dc00c8e1629a6f30579d2dc7305e8c3dd0.gif[/img] You will find vending machines in times after the 1950s, find em all and bring them to your safe house! [img]{STEAM_CLAN_IMAGE}/34710162/9afbd11ff1416cd96e9e7a5673f53e3d8bf1cf3d.gif[/img] Pine City 2050 has street signs! Check em out as each one is different! I wish you a great start into the new year! God bless! -Erathor[/h3] [list] p1 [*] Fixed the oversized burger cheese [*] Fixed Pizza Athor from being the Pizza Master [*] Fixed the kitchen from being unspawnable [*] Fixed the navmeshing on the Muscle Hut p2 [*] Added street signs to pine cities skyline [*] Fixed the bug which would prevent players from having new crafty recipes on old sandbox saves [*] Fixed the cash register from displaying dollar symbols as currency post 2040 [*] Fixed some of the birds low ground flying [*] Fixed the medieval guards exploded look p3 [*] Snow now makes everything outside a bit more muffled [*] Fixed the rain sounds during snow fall [*] Fixed the lightning strikes after traveling to a clear date [*] Fixed the chocolate pizza from turning to ash [*] Fixed the item events from not happening in multiplayer [*] Fixed the broken item event handler [*] Fixed the bug with which other players in multiplayer could not see your buffness p4 [*] Added several different vending machines to modern periods [*] Added the vending machines as safehouse objects [*] Added a Medipack to the auroras captain quarter [*] Added a note if you get into prison where the guard tells you that your car has been moved [*] Fixed the achievement triggers from not firing [*] Fixed quest essential tracker items from being wiped during time shifts [*] Fixed the flipped future train wagons doors [*] Fixed an issue where open doors would hinder Npcs [*] Fixed potentially the issue where buttons are non clickable [/list]