V0.7 - Revamped Legendary Crafting System and New Legendary Gear

In this update, we've added several new sources of Legendary Gear, including NPC Bertio, Ruby Chests found in-game, and Reward Orbs dropped by bosses. Once acquired, Legendary Gear can be disassembled in Cliffshire to yield a new commodity, Soul Shards. To craft Legendary Gear, players need Blueprints and Soul Shards. Blueprints are unlocked automatically when a player acquires the corresponding Legendary Gear at least once in-game. Any Legendary Gear you already own from an existing save file will also have the Blueprints automatically unlocked. [h2]Balance[/h2] [list] [*]Reduce the price of items sold by Grandus. [list] [*] (100 + per level 20) → (100 + per level 10) [/list][/list] [h2]New commodity (Soul Shard) added[/h2] [list] [*] Added a new commodity Soul Shard [*] The new commodity (Soul Shard) can be obtained by defeating bosses. [*] The higher the game difficulties and the later stage bosses, the more Soul Shards will drop. [/list] [h2]Changes on legendary gear[/h2] [list] [*] To craft Legendary Gear, you must obtain it at least once to unlock the blueprint. [*] All blueprints for Legendary gear you already own will remain unlocked. [*] You will need to reacquire Legendary gear that you previously owned but sold and is no longer in your Warehouse or inventory. [*] Crafting Legendary Gear in the Burning Heart requires a new commodity (Soul Shard). [*] Added a Grinder object next to Hank that can be used to disassemble Legendary Gear. [*] Disassembling legendary equipment with the Grinder will give you a new commodity (Soul Shard). [*] Increased the amount of magic stones required to craft Legendary Gear (1,500 → 5,000) [*] Reward orbs dropped by bosses now have a chance to drop Legendary gear. [*] Buying gear from Bertio now has a chance to drop Legendary gear. [*] Ruby Boxes have a chance to drop Legendary gear. [/list] [h2]New legendary gear[/h2] [img]{STEAM_CLAN_IMAGE}/44911761/496bd58fdf7515b6e448712d11e5892954c56bad.gif[/img] [b]Added a new Legendary weapon for Spell Blade: Thunderbolt Throwing Hammer.[/b] [list] [*] Changes the Sword of Lightning skill to the Throwing Hammer ranged skill. The hammer bounces off the first enemy it hits up to 5 times for 35-50% magic attack damage. [*] Damage is reduced by 10% per bounce. [img]{STEAM_CLAN_IMAGE}/44911761/2b0c88d992d673463dfc129c2b5160b8e41d5560.gif[/img] [/list] [b]Added Spell Blade exclusive Legendary Talisman [Warden of Electrocution[/b] [list] [*] Whenever an enemy is Jolted, there is a 30% chance to chain lightning to 5 nearby enemies for 100-150% magic damage. [img]{STEAM_CLAN_IMAGE}/44911761/3a3e2e366969ce3d81ab9226be0a231952a0fdc4.gif[/img] [/list] [b]Added all classes Legendary Glove [Hands of Blinding Speed][/b] [list] [*] Hitting an enemy with Basic Skills increases your attack speed by 10% for 1-3 seconds, up to 40%. [/list] [b]Added all classes Legendary Ring [Convergence Band][/b] [list] [*] Increases Synergy by 1 point for every 2 points you have. [/list] [h2]New Artifact[/h2] [b]Chaos Orb (Rare)[/b] [list] [*] Every first hit on an enemy reduces their health by 25% (except bosses) [*] All enemies are summoned as 2 when summoned. (except bosses) [img]{STEAM_CLAN_IMAGE}/44911761/e7647a6d975ea23c9f8849ec2d9306524b292cf8.png[/img] [/list][b]Dragon's Coin (Magic)[/b] [list] [*] Increases gold drop by 300%. [*] Spawns an additional 1 when Elite enemies spawn. [img]{STEAM_CLAN_IMAGE}/44911761/e6b2b2ac3eab8458bcdb2572e510bfcc4431d2fc.png[/img] [/list][b]Anguish (Common)[/b] [list] [*] Gold earned during the game is reduced by 90%. [*] Increases experience gained from enemies by 1000%. [img]{STEAM_CLAN_IMAGE}/44911761/2687b43b25e0f76b59f5ed6b53a5b2b5ed5177b5.png[/img] [/list][b]Bell of Silence (Legendary)[/b] [list] [*] Increases damage dealt to enemies and maximum health by 100%. [*] Enemies deal 25% increased damage each time your character is hit. (Resets after each stage clear) [img]{STEAM_CLAN_IMAGE}/44911761/6775d0c5822e2371cc5ea3b0c5ced300a070ad3c.png[/img] [/list] [h2]Bug fix[/h2] [list] [*] Fixed a bug where Sealed Devil's Chest's effect would trigger when dealing damage from artifact effects. [*] Core, Mastery, and Ultimate skills have a 30% chance to summon a sphere of magic that flies out and explodes on hit for 300% magic damage. (Cooldown: 1 second) [*] Fixed a bug where the 7-set effect of the Artifact Synergy Merchant would not renew after being applied on a drop. [/list] [h3]We're trying our best to add more Legendary gear and Legendary artifacts as soon as possible. Please be patient. [/h3] Thank you for your continued support, and enjoy Dragon is Dead. -TeamSuneat-