In this update, we've added several new sources of Legendary Gear, including NPC Bertio, Ruby Chests found in-game, and Reward Orbs dropped by bosses.
Once acquired, Legendary Gear can be disassembled in Cliffshire to yield a new commodity, Soul Shards. To craft Legendary Gear, players need Blueprints and Soul Shards. Blueprints are unlocked automatically when a player acquires the corresponding Legendary Gear at least once in-game. Any Legendary Gear you already own from an existing save file will also have the Blueprints automatically unlocked.
[h2]Balance[/h2]
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[*]Reduce the price of items sold by Grandus.
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[*] (100 + per level 20) → (100 + per level 10)
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[h2]New commodity (Soul Shard) added[/h2]
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[*] Added a new commodity Soul Shard
[*] The new commodity (Soul Shard) can be obtained by defeating bosses.
[*] The higher the game difficulties and the later stage bosses, the more Soul Shards will drop.
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[h2]Changes on legendary gear[/h2]
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[*] To craft Legendary Gear, you must obtain it at least once to unlock the blueprint.
[*] All blueprints for Legendary gear you already own will remain unlocked.
[*] You will need to reacquire Legendary gear that you previously owned but sold and is no longer in your Warehouse or inventory.
[*] Crafting Legendary Gear in the Burning Heart requires a new commodity (Soul Shard).
[*] Added a Grinder object next to Hank that can be used to disassemble Legendary Gear.
[*] Disassembling legendary equipment with the Grinder will give you a new commodity (Soul Shard).
[*] Increased the amount of magic stones required to craft Legendary Gear (1,500 → 5,000)
[*] Reward orbs dropped by bosses now have a chance to drop Legendary gear.
[*] Buying gear from Bertio now has a chance to drop Legendary gear.
[*] Ruby Boxes have a chance to drop Legendary gear.
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[h2]New legendary gear[/h2]
[img]{STEAM_CLAN_IMAGE}/44911761/496bd58fdf7515b6e448712d11e5892954c56bad.gif[/img]
[b]Added a new Legendary weapon for Spell Blade: Thunderbolt Throwing Hammer.[/b]
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[*] Changes the Sword of Lightning skill to the Throwing Hammer ranged skill. The hammer bounces off the first enemy it hits up to 5 times for 35-50% magic attack damage.
[*] Damage is reduced by 10% per bounce.
[img]{STEAM_CLAN_IMAGE}/44911761/2b0c88d992d673463dfc129c2b5160b8e41d5560.gif[/img]
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[b]Added Spell Blade exclusive Legendary Talisman [Warden of Electrocution[/b]
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[*] Whenever an enemy is Jolted, there is a 30% chance to chain lightning to 5 nearby enemies for 100-150% magic damage.
[img]{STEAM_CLAN_IMAGE}/44911761/3a3e2e366969ce3d81ab9226be0a231952a0fdc4.gif[/img]
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[b]Added all classes Legendary Glove [Hands of Blinding Speed][/b]
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[*] Hitting an enemy with Basic Skills increases your attack speed by 10% for 1-3 seconds, up to 40%.
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[b]Added all classes Legendary Ring [Convergence Band][/b]
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[*] Increases Synergy by 1 point for every 2 points you have.
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[h2]New Artifact[/h2]
[b]Chaos Orb (Rare)[/b]
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[*] Every first hit on an enemy reduces their health by 25% (except bosses)
[*] All enemies are summoned as 2 when summoned. (except bosses)
[img]{STEAM_CLAN_IMAGE}/44911761/e7647a6d975ea23c9f8849ec2d9306524b292cf8.png[/img]
[/list][b]Dragon's Coin (Magic)[/b]
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[*] Increases gold drop by 300%.
[*] Spawns an additional 1 when Elite enemies spawn.
[img]{STEAM_CLAN_IMAGE}/44911761/e6b2b2ac3eab8458bcdb2572e510bfcc4431d2fc.png[/img]
[/list][b]Anguish (Common)[/b]
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[*] Gold earned during the game is reduced by 90%.
[*] Increases experience gained from enemies by 1000%.
[img]{STEAM_CLAN_IMAGE}/44911761/2687b43b25e0f76b59f5ed6b53a5b2b5ed5177b5.png[/img]
[/list][b]Bell of Silence (Legendary)[/b]
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[*] Increases damage dealt to enemies and maximum health by 100%.
[*] Enemies deal 25% increased damage each time your character is hit. (Resets after each stage clear)
[img]{STEAM_CLAN_IMAGE}/44911761/6775d0c5822e2371cc5ea3b0c5ced300a070ad3c.png[/img]
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[h2]Bug fix[/h2]
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[*] Fixed a bug where Sealed Devil's Chest's effect would trigger when dealing damage from artifact effects.
[*] Core, Mastery, and Ultimate skills have a 30% chance to summon a sphere of magic that flies out and explodes on hit for 300% magic damage. (Cooldown: 1 second)
[*] Fixed a bug where the 7-set effect of the Artifact Synergy Merchant would not renew after being applied on a drop.
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[h3]We're trying our best to add more Legendary gear and Legendary artifacts as soon as possible. Please be patient. [/h3]
Thank you for your continued support, and enjoy Dragon is Dead.
-TeamSuneat-