2 Hotfixes Coming At You!

Dragon Is Dead

Dragon is Dead is a hack-and-slash, roguelite action platformer. It offers tons of customization fun with different character skill trees and legendary equipment. Overcome repeated deaths to defeat Guernian, the leader of the Dark Dragons.

2 hotfixes have been pushed live-thank you for your support and patience as we work through your feedback! We have released 3 patches in under a week since launch. Our current plan is to release 2 patches per week! [h2][h1]v0.695 (Hotfix)[/h1][/h2] [h2][Bug Fix][/h2] [list] [*] Fixed a bug that caused equipment to drop infinitely using the mouse. [*] Fixed a bug where the equipment would disappear while being moved from the Warehouse. [*] Fixed a bug where the Artifact Synergy Talent's first and second set effects would not apply correctly. [*] Fixed a bug where the projectile duration of Firestorm (5 sec) differed from the description (7 sec). The description was also corrected to 5 sec. [*] Disabled Hell difficulty as it's not prepared to open. [*] Fixed a bug where Plague Synergy (6) Set damage over time reduction was being reduced by more than intended. [*] Fixed DOT effects (Burning, Jolted, Bleeding) not to play damage sounds. [*] Fixed a bug where skill purchase cost was doubled. [*] Fixed a bug where stacking the artifact Magical Explorer would still be applied as 1 stack even though the stack was higher. [*] which effect was increasing physical and magic damage when defeating elite monsters. [*] Fixed a bug that caused the first effect of Artifact Synergy Fury to be applied as 1 stack even when stacked higher. [*] which effect was hitting the same target with 5 or more attacks in 1 sec increases your attack speed by 3% for 15 sec (max 10 stacks). [*] Fixed a bug where moving an item to the Warehouse while the Warehouse is full would cause it to disappear from your inventory. [*] If you moved an item to the Warehouse while it was full, the item was stored in a specific location, although it was not visible. If you remove the item from that location, you will get the previously invisible item. [*] Now, you can't move items to the Warehouse if the slots are full. [*] Fixed boots being displayed as gauntlets. [/list] [h2][Balancing][/h2] [list] [*] Modified Guinevere Essence [*] Essence Uplifting Flower: LifeRate 30% → MaxPotionCount 2 [*] Essence Leaf of Life): Life 35 → 50 [*] Essence Recharge Seed): Resource 35 → 50 [*] Essence Cloak of Life): Life 35 → 70, Resource 20 → 30 [*] Essence Lion Scapular): ArmourRate 20% → 30 [*] Now your possessed potion increases when the max amount is increased by Guinevere essence. [*] Removed all unnecessary ladders from the map and fixed the level design. [*] Fixed and adjusted some sounds. [*] Reduced Berserker skill bleeding duration: 5 seconds to 3.5 seconds. [*] Modified Plague Synergy (2) Set damage over time increase amount: 4 seconds to 2 seconds [*] Modified Plague Synergy (4) set damage over time bonus amount: 150% → 80% [*] Modified Plague Synergy final set effect requirement: (5) → (6) [*] Modified Hemophilia Synergy (4) Set damage bonus: 150% → 80% [*] Modified Hemophilia Synergy final set effect requirement: (5)→(6) [/list] [h2]v0.6961[/h2] [h2][Bug Fix][/h2] [list] [*] Fixed dashes and skills to work in the direction the player entered. [*] Fixed 3 sets of Synergy Skills that were not working correctly. [*] Fixed a bug where items could not be sold to Lippa. [*] Fixed an issue on the Black Plateau map where the "All Defeated" text would occur even if not all enemies were defeated. [*] Fixed Ruan's armor not displaying All Skill+n in the skill window [*] Fixed FX not disappearing when using a dash after casting a skill [/list]